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Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
a programming library with geometric algorithms
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
Discrete and continuous level of detail generation for triangle meshes.
Augmented Vertex Block Descent (AVBD) reference implementation
Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
2D Delaunay triangulation (dela) - super stable (bella!)
Immersive Sim Template Project for GODOT 4
Fast mesh to 3D gaussian splat conversion
tokazio / zmk-config-sofle
Forked from petertriho/zmk-configZMK Config for Sofle RGB Keyboard
Compile-time-efficient proof-of-concept implementation for std::tuple
Hyperlight is a lightweight Virtual Machine Manager (VMM) designed to be embedded within applications. It enables safe execution of untrusted code within micro virtual machines with very low latenc…
A curated list of awesome devblogs to check out!
Generator framework for writing build files for C++ in C++
GPU font rendering from vector outlines demonstration
Dafeigy / SofleChocWireless
Forked from db-ok/SofleChocWirelessSplit wireless keyboard PCB based on the Sofle Choc keyboard
A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.