Stars
Memory Debugger for Windows, Linux, Mac, and Android
A modern cross-platform game engine via vulkan and c++17.
An implementation of the actor model in modern C++
A simple ImGui component for rendering profiling data
Mesh optimization library that makes meshes smaller and faster to render
Diffusion model(SD,Flux,Wan,Qwen Image,Z-Image,...) inference in pure C/C++
Physical based rendering with Vulkan using glTF 2.0 models
Console-based GLSL Sandbox for 2D/3D shaders
π Compilation of the best resources to learn programming OpenGL Shaders
A collection of tools, libraries, and tests for Vulkan shader compilation.
A CMake toolchain file for iOS/iPadOS, visionOS, macOS, watchOS & tvOS C/C++/Obj-C++ development
Vulkan Validation Layers (VVL)
Cross-platform C++ example for WebGPU and Dawn
FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: πΊπΈ π¨π³ π°π· πͺπΈ π»π³ π§π·
A small, dependency-free node editor for dear imgui
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Open source eGPU dock for ROG Ally and ROG Flow