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Starred repositories
Makes a dynamic profile card using some stats from your osu profile.
Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine. | Discord: https://discord.gg/qR6ursz7xD | IRC: https://web.libera.chat/#sourceofmana
A blog made to run with PHP and SQL. Allows for a lot of CSS and HTML tweaks as it is intended for small web users who are tired of static web development
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
Allow you to set a description on a custom project and editor settings.
A visual novel by Oishii for Yaoi Game Jam 2022 that I was the programmer for
A reference Gabby dialogue engine implementation for Unity.
The core of GoZen which works thanks to FFmpeg!
A plugin for managing asynchronous tasks in Godot. Await multiple signals or async calls with intuitive helpers: all(), any(), and some()
SafeAreaX is a lightweight Godot plugin that automatically adapts your UI to fit within the device's safe area, preventing overlap with notches, rounded corners, and gesture areas on modern devices.
Adds a simple text editor dock to quickly write some notes
Run any RPG Maker XP, VX, VX Ace, MV, MZ, TyranoBuilder, Godot, Construct 2/3, Nscripter game on linux natively
SuperWEIRD Game Kit contains six different visual styles and the gameplay logic of a shop/production simulator. The player fulfills customer orders and expands production. Made with Defold game eng…
Displays test results from popular testing frameworks directly in GitHub
Keychain is a plugin for the Godot Engine that aims to give the player full control over the input actions of the game.
Streamlined feature-packed Projectile Engine for Godot 4 - A modular system for creating and managing thousands of customizable projectiles with optimal performance.
Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple terrains that do not require manual painting
Simplify your Godot save/load systems with this GDScript singleton. Effortlessly serialize any class to JSON and deserialize back, with automatic handling of Godot types. Go beyond basic conversion…
Steam Sockets Multiplayer Peer for Godot 4 via GDExtension
A tool for RenPy to generate seamless lipsync animations
HeightMap terrain for Godot implemented in GDScript