GraphicsApi Object. Header only OpenGL3 / DX11 mini wrapper.
using c++2b std::expected for error handling.
- msvc17
- clang-16
- gcc-12
# pwsh msvc
> meson setup builddir --prefix "$(pwd)/prefix" -Dcpp_std=c++latest -Dexample=true
> meson install -C builddirgrapho::gl3grapho::dx11grapho::imgui
from
https://github.com/JoeyDeVries/LearnOpenGL
src/6.pbr/2.2.2.ibl_specular_textured
from
https://github.com/JoeyDeVries/LearnOpenGL
src/5.advanced_lighting/4.normal_mapping