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SDL: Fix audio peak level showing maxed out when disconnected
Project setting changes
libm8: Add delay between disable and enable commands when connecting … …to M8. (#3) Fixes display not showing for FW 6.0.0
Update build script for Godot 4.4
Add CTRL+R shortcut to reset audio
UID changes
libm8gd: Fix is_key_pressed() returning false positives/negatives
Remove unused assets
Add "do not show next time" button for splash panel
Build: fix linking with incorrect library on Linux