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    • Workflows for Microverse, MicroSplat, Foliage Renderer, TVE, Impostors, etc.
      C#
      0100Updated Jun 4, 2025Jun 4, 2025
    • Biomes, Vegetation, Roads, etc.
      0000Updated May 22, 2025May 22, 2025
    • Cuku.ECS

      Public
      ECS Extensions
      C#
      0020Updated May 6, 2025May 6, 2025
    • C#
      0000Updated Sep 12, 2024Sep 12, 2024
    • This project simplifies the usage of Google's Material Symbols (Icons) on Unity.
      C#
      5000Updated Sep 7, 2024Sep 7, 2024
    • Entitas

      Public
      Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
      C#
      1.1k000Updated Sep 5, 2024Sep 5, 2024
    • Automated Unity Package Releases of DesperateDevs: https://github.com/sschmid/DesperateDevs
      C#
      2000Updated Sep 5, 2024Sep 5, 2024
    • 0000Updated Aug 27, 2024Aug 27, 2024
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      940000Updated Aug 19, 2024Aug 19, 2024
    • A NuGet Package Manager for Unity
      C#
      366000Updated Aug 17, 2024Aug 17, 2024
    • Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
      C#
      73000Updated Aug 15, 2024Aug 15, 2024
    • LitMotion

      Public
      Lightning-fast and Zero Allocation Tween Library for Unity.
      C#
      109000Updated May 12, 2024May 12, 2024
    • Tween Animation Library for Unity Timeline
      C#
      28000Updated Mar 28, 2024Mar 28, 2024