Tags: a1ip/owl
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[REL] v2.0.1 # v2.0.1 - fix: runtime: correctly throw an error for duplicate object keys - fix: parser: give t-set-slot="default" priority over the content - fix: blockdom: correctly reorder children in heterogeneous t-foreach - fix: portal: correctly move portal content when target is after it - fix: blockdom: fix event_catcher traceback when a parent component has an empty child
[REL] v2.0.0 # v2.0.0 Finally the official v2.0.0 release is ready. There are no feature nor fixes since last beta release, because it is stable. Thank you to everyone who contributed. ## Changelog Owl 2.0 is a large improvement over 1.0. It brings a lot of new features, improvements, and better APIs. The most important changes are: - a completely overhauled slot API (in particular slot scopes, ...) - a new reactivity system, similar to Vue. In particular, if props are equals, then a sub component is not updated. - new rendering engine, based on blockdom. This makes Owl much faster - support for fragments: a template can have an arbitrary number of roots A detailed changelog can be found [here](CHANGELOG.md).
[REL] v2.0.0-beta-22 # v2.0.0-beta-22 - fix: t-call: nested t-call with magic variable 0 - fix: prevent crash in case with t-foreach, t-out and components
[REL] v2.0.0-beta-21 # v2.0.0-beta-21 - fix: prevent side effects at template compilation - fix: props validation: does not crash with t-call-context - fix: make t-portal work in all cases - fix: make props validation work through slots
[REL] v2.0.0-beta-20 # v2.0.0-beta-20 - app: properly rethrow unhandled errors
[REL] v2.0.0-beta-19 # v2.0.0-beta-19 - fix: events: correctly call handlers in iframes
[REL] v2.0.0-beta-18 # v2.0.0-beta-18 - fix: allow multiple occurrences of same slot in different locations
[REL] v2.0.0-beta-17 # v2.0.0-beta-17 - imp: types: expose ComponentConstructor for typing purpose - fix: compiler: fix falsy values for properties not keeping input empty - fix: app: allow mounting owl apps in iframe
[REL] v2.0.0-beta-16 # v2.0.0-beta-16 Notes - fix: components: fix cause left unset when thrown object is not Error
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