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Atian Call of Duty Tools

My set of tools for Call of Duty.

Supported games

  • Call of Duty: Black Ops 4 (T8)

Tools

Dump tools

Tools to dump from the game memory, most of these files can be seen in the t8-atian-menu repo in my notes.

  • dump api functions acts dfunc [output=func.csv] (need the game started)
  • dump cli functions acts dcfunc [output=cfunc.csv] (need the game started)
  • dump linked events acts devents [output=events.csv] (need the game started)
  • dump pooled scripts acts dps [output=pool.csv] (need the game started)
  • dump linked scripts acts dls [output=linked.csv] (need the game started)
  • dump linked/pooled scripts on disk acts wps [output=scriptparsetree] (need the game started)

Decompiler/Disassembler

Tools to decompile or disassemble the GSC scripts, a bo4 script decompilation is available in the bo4-source repo.

  • gsc disassembler, made in 3 days with a lot of alcohol so don't use it. acts gscinfo -a -o "output" [input=scriptparsetree]
  • gsc decompiler, same as the disassembler, but 10 days after, not any better. acts gscinfo -g -o "output" [input=scriptparsetree]

GSC Development

Tools to help with the GSC development.

  • gsc vm debugger, dump the function stack when the vm has a crash, acts dbg
    • can dump the var stack -s local var -v
    • can look inside structures with the depth for array -A [depth] and structs -S [depth] (need the game started)

Lookup

To have a lookup over the extracted hashes, you can use a file named strings.txt when using the process, it will be loaded automatically, one string per line.

Credits

  • Serious's t8-compiler for some opcodes, it fasted up the process of understanding the internal game functions.