Conversation
aachman98
reviewed
Dec 13, 2019
aachman98
reviewed
Dec 13, 2019
aachman98
reviewed
Dec 13, 2019
aachman98
reviewed
Dec 13, 2019
aachman98
requested changes
Dec 13, 2019
Owner
aachman98
left a comment
There was a problem hiding this comment.
Awesome! I hadn't seen the remesh operators yet because I still haven't updated from Blender 2.80.
Apart from the little changes mentioned, the code seems to be fine.
Thanks for your contribution to Sorcar!
Contributor
Author
|
Hi! Ok, I think I did it right, but im not sure |
aachman98
reviewed
Dec 22, 2019
Owner
aachman98
left a comment
There was a problem hiding this comment.
That will do! I'll include it in the next release.
Thanks for your contribution.
aachman98
approved these changes
Dec 22, 2019
Owner
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Hi Aachman, putr corps from blender artist. I couldn't wait for the voxel remesh so I did it myself, this is my first "script" and pull request ever, so there will probably be some errors, sorry in advance. :)