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This is a Unity Editor tool that provides a radial snap menu for quickly snapping selected objects to surfaces in 6 directions
End-to-end pipeline converting generative videos (Veo, Sora) to humanoid robot motions
Qwen-Image-Layered: Layered Decomposition for Inherent Editablity
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
A tool to snap pixels to a perfect grid. Designed to fix messy and inconsistent pixel art generated by AI.
A 2D implementation of Radiance Cascades in Unity URP
Official Pytorch Implementation for "Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising"
Nuitrack™ is a 3D tracking middleware developed by 3DiVi Inc.
ComfyUI wrapper for Motion capture from video
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
StableDelight: Revealing Hidden Textures by Removing Specular Reflections
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
A tool that will help shoot a projectile on an intersection course.
Tools that assist with penetration in the Unity Engine.
A unity addon for adding stretchy bouncy physics to bones and meshes.
An easy to use Unity inventory framework built with scaling and extendability in mind
Ambient lighting probe sampling
A Renderer Feature implementing Moment Based Order Independent Transparency for Unity URP
Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
A custom shader for Unity that reveals an object based on a progress value.
Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.
Pokemon Tactical Role Play is a 3D auto-battler and decision-making powered by Utility AI.
Carousel View for Unity uGUI using Fancy Scroll View.
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets