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Uxperiment

Simple experiments in 3d object interaction in webgl, just for fun really.

It currently includes a depth-peeling renderer that supports transparent objects in a way that makes physical sense, with some quick and dirty SSAO and FXAA to give a bit more original look.

Try it out

You can find this running at anyrhine.com, to try it out locally, type the following commands

git clone https://github.com/aki5/uxperiment.git
cd uxperiment
git submodule update --init --recursive
open -a 'google chrome' demo.html

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UI experiments in WebGL

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