Stars
An isomorphic, bullet-proof, ninja-ready route parsing, matching, and reversing library for Javascript in Node and the browser.
A zero-config, fast and small (~3kB) virtual list (and grid) component for React, Vue, Solid and Svelte.
MRKDaGods / RTLTMPro
Forked from pnarimani/RTLTMProRight-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
RenderDoc is a stand-alone graphics debugging tool.
A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
🏆 Add dynamically generated GitHub Stat Trophies on your readme
Demo Project using the Universal RP from Unity3D
Jitsi Meet - Secure, Simple and Scalable Video Conferences that you use as a standalone app or embed in your web application.
Castle Core, including Castle DynamicProxy, Logging Services and DictionaryAdapter
A Game AI implementation using Reinforcement Learning via ML-Agents in Unity.
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
A collection of custom post processing effects for Unity
Depth illusion by 3D head tracking on iPhone X
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
This technique is designed to instance Characters(SkinnedMeshRender).
Оформление любительского перевода книги "Шаблоны игрового программирования" в виде git book
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
A complete computer science study plan to become a software engineer.
A brief computer graphics / rendering course
A first person multiplayer shooter example project in Unity