Tags: alvaropmr/OpenJK
Tags
Trueview: fix no idle anims with cg_trueguns I'm not entirely sure what I added this bit of code for in the first place. Changing back to how it was before.
Holsters, Ignition Flares: Fix issues Fix missing left hand saber at times causing crash with ignition flares.
General: new saved game compatibility - affects various areas I’d missed a few of these when adding stuff onto latest OpenJK (and added a .write where a .read should have been causing issues…). Affects force powers, entity tints, SFX sabers, custom sabers, holsters, ignition flares, weapons and saber crystals