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Tags: alvaropmr/OpenJK

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v1.0.7-alpha

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Saber: Properly set list box selection

v1.06-alpha

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General: minor tidy up

v1.0.5-alpha

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Trueview: fix no idle anims with cg_trueguns

I'm not entirely sure what I added this bit of code for in the first place. Changing back to how it was before.

v1.0.4-alpha

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Holsters: Stupid typo

v1.0.3-alpha

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Holsters, Ignition Flares: Fix issues

Fix missing left hand saber at times causing crash with ignition flares.

v1.0.2-alpha

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General: fix travis build

v1.0.1-alpha2

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General: new saved game compatibility - affects various areas

I’d missed a few of these when adding stuff onto latest OpenJK (and
added a .write where a .read should have been causing issues…). Affects
force powers, entity tints, SFX sabers, custom sabers, holsters,
ignition flares, weapons and saber crystals

v1.0.1-alpha

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OSX: fix build