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ananas12-cell/README.md

-- FeX was created by snakez on v3rm or snakez#7611 on discord.. -- As always vouches are appreciated! -- If you use this in a video, make sure to credit me. -- Enjoy Exploiting Users!

--|-----------------------------------------------------------|--

game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("FeX has successfully loaded.." ,"All") wait(0.1) game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("FeX is now active, enjoy exploiting." ,"All")

-- Objects

local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel") local TextButton = Instance.new("TextButton") local fekill = Instance.new("TextButton") local feanim = Instance.new("TextButton") local epixfe = Instance.new("TextButton") local fedab = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local FuckFE = Instance.new("TextButton") local TextButton_2 = Instance.new("TextButton") local TextLabel_3 = Instance.new("TextLabel") local TextLabel_4 = Instance.new("TextLabel") local clicktp = Instance.new("TextButton") local btools = Instance.new("TextButton") local openFrame = Instance.new("Frame") local TextButton_3 = Instance.new("TextButton") local jmpower = Instance.new("TextButton")

-- Properties

ScreenGui.Parent = game.CoreGui

Frame.Parent = ScreenGui Frame.Active = true Frame.BackgroundColor3 = Color3.new(1, 1, 1) Frame.Position = UDim2.new(0, 289, 0, 12) Frame.Size = UDim2.new(0, 485, 0, 491) Frame.Selectable = true Frame.Draggable = true Frame.Visible = true

TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784) TextLabel.Size = UDim2.new(0, 485, 0, 54) TextLabel.Font = Enum.Font.Cartoon TextLabel.Text = "|-- FeX --|" TextLabel.TextColor3 = Color3.new(0, 0, 0) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true

TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.BackgroundTransparency = 1 TextButton.Position = UDim2.new(0, 451, 0, 0) TextButton.Size = UDim2.new(0, 34, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "X" TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14 TextButton.TextWrapped = true TextButton.Visible = true TextButton.MouseButton1Click:connect(function() Frame.Visible = false end)

fekill.Name = "fekill" fekill.Parent = Frame fekill.BackgroundColor3 = Color3.new(1, 1, 1) fekill.Position = UDim2.new(0, 0, 0, 66) fekill.Size = UDim2.new(0, 242, 0, 50) fekill.Font = Enum.Font.SourceSans fekill.Text = "FE Kill" fekill.TextColor3 = Color3.new(0, 0, 0) fekill.TextScaled = true fekill.TextSize = 14 fekill.TextWrapped = true

feanim.Name = "feanim" feanim.Parent = Frame feanim.BackgroundColor3 = Color3.new(1, 1, 1) feanim.Position = UDim2.new(0, 259, 0, 82) feanim.Size = UDim2.new(0, 226, 0, 50) feanim.Font = Enum.Font.SourceSans feanim.Text = "FE Animations" feanim.TextColor3 = Color3.new(0, 0, 0) feanim.TextScaled = true feanim.TextSize = 14 feanim.TextWrapped = true

epixfe.Name = "epixfe" epixfe.Parent = Frame epixfe.BackgroundColor3 = Color3.new(1, 1, 1) epixfe.Position = UDim2.new(0, 0, 0, 152) epixfe.Size = UDim2.new(0, 243, 0, 50) epixfe.Font = Enum.Font.SourceSans epixfe.Text = "Epix FE GUI" epixfe.TextColor3 = Color3.new(0, 0, 0) epixfe.TextScaled = true epixfe.TextSize = 14 epixfe.TextWrapped = true

fedab.Name = "fedab" fedab.Parent = Frame fedab.BackgroundColor3 = Color3.new(1, 1, 1) fedab.Position = UDim2.new(0, 261, 0, 171) fedab.Size = UDim2.new(0, 224, 0, 50) fedab.Font = Enum.Font.SourceSans fedab.Text = "FE Dab / Hammer" fedab.TextColor3 = Color3.new(0, 0, 0) fedab.TextScaled = true fedab.TextSize = 14 fedab.TextWrapped = true

TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.Position = UDim2.new(0, 0, 0, 446) TextLabel_2.Size = UDim2.new(0, 485, 0, 30) TextLabel_2.Font = Enum.Font.Cartoon TextLabel_2.Text = "|-- Developed and Designed By Snakez --|" TextLabel_2.TextColor3 = Color3.new(0, 0, 0) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true

FuckFE.Name = "Fuck FE" FuckFE.Parent = Frame FuckFE.BackgroundColor3 = Color3.new(1, 1, 1) FuckFE.Position = UDim2.new(0, 0, 0, 240) FuckFE.Size = UDim2.new(0, 243, 0, 50) FuckFE.Font = Enum.Font.SourceSans FuckFE.Text = "Walkspeed" FuckFE.TextColor3 = Color3.new(0, 0, 0) FuckFE.TextScaled = true FuckFE.TextSize = 14 FuckFE.TextWrapped = true

TextButton_2.Parent = Frame TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_2.Position = UDim2.new(0, 262, 0, 260) TextButton_2.Size = UDim2.new(0, 223, 0, 50) TextButton_2.Font = Enum.Font.SourceSans TextButton_2.Text = "Jumpower" TextButton_2.TextColor3 = Color3.new(0, 0, 0) TextButton_2.TextScaled = true TextButton_2.TextSize = 14 TextButton_2.TextWrapped = true

TextLabel_3.Parent = Frame TextLabel_3.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784) TextLabel_3.Position = UDim2.new(0, 0, 0, 429) TextLabel_3.Size = UDim2.new(0, 485, 0, 12) TextLabel_3.Font = Enum.Font.Cartoon TextLabel_3.Text = "" TextLabel_3.TextColor3 = Color3.new(0, 0, 0) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14 TextLabel_3.TextWrapped = true

TextLabel_4.Parent = Frame TextLabel_4.BackgroundColor3 = Color3.new(0.752941, 1, 0.760784) TextLabel_4.Position = UDim2.new(0, 0, 0, 479) TextLabel_4.Size = UDim2.new(0, 485, 0, 12) TextLabel_4.Font = Enum.Font.Cartoon TextLabel_4.Text = "" TextLabel_4.TextColor3 = Color3.new(0, 0, 0) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14 TextLabel_4.TextWrapped = true

clicktp.Name = "clicktp" clicktp.Parent = Frame clicktp.BackgroundColor3 = Color3.new(1, 1, 1) clicktp.Position = UDim2.new(0, 0, 0, 332) clicktp.Size = UDim2.new(0, 243, 0, 50) clicktp.Font = Enum.Font.SourceSans clicktp.Text = "Click Teleport" clicktp.TextColor3 = Color3.new(0, 0, 0) clicktp.TextScaled = true clicktp.TextSize = 14 clicktp.TextWrapped = true

btools.Name = "btools" btools.Parent = Frame btools.BackgroundColor3 = Color3.new(1, 1, 1) btools.Position = UDim2.new(0, 260, 0, 351) btools.Size = UDim2.new(0, 225, 0, 50) btools.Font = Enum.Font.SourceSans btools.Text = "Btools" btools.TextColor3 = Color3.new(0, 0, 0) btools.TextScaled = true btools.TextSize = 14 btools.TextWrapped = true

openFrame.Name = "openFrame" openFrame.Parent = ScreenGui openFrame.Active = true openFrame.BackgroundColor3 = Color3.new(1, 1, 1) openFrame.Position = UDim2.new(0, 0, 0, 444) openFrame.Selectable = true openFrame.Size = UDim2.new(0, 211, 0, 42) openFrame.Selectable = true openFrame.Draggable = true openFrame.Visible = true

TextButton_3.Parent = openFrame TextButton_3.BackgroundColor3 = Color3.new(0.654902, 1, 0.752941) TextButton_3.Size = UDim2.new(0, 211, 0, 42) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = "OPEN" TextButton_3.TextColor3 = Color3.new(0, 0, 0) TextButton_3.TextScaled = true TextButton_3.TextSize = 14 TextButton_3.TextWrapped = true TextButton_3.Visible = true TextButton_3.MouseButton1Click:connect(function() Frame.Visible = true end)

-- Scripts

fekill.MouseButton1Click:connect(function() -- Made By JackMcJagger15 local FlingKill = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Label = Instance.new("Frame") local Shadow = Instance.new("Frame") local StartKill = Instance.new("TextButton") local StopKill = Instance.new("TextButton") local Instructions = Instance.new("TextLabel") local CurrentPower = Instance.new("TextLabel") local Recomendation = Instance.new("TextLabel") local NameOfGui = Instance.new("TextLabel") local Exit = Instance.new("TextButton") local UPArrow = Instance.new("TextButton") local DownArrow = Instance.new("TextButton")

-- Properties

FlingKill.Name = "Fling/Kill" FlingKill.Parent = game.CoreGui

Main.Name = "Main" Main.Parent = FlingKill Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098) Main.BorderSizePixel = 0 Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0) Main.Size = UDim2.new(0, 217, 0, 233) Main.Selectable = true Main.Active = true Main.Draggable = true

Label.Name = "Label" Label.Parent = Main Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392) Label.BorderSizePixel = 0 Label.Size = UDim2.new(0, 217, 0, 27)

Shadow.Name = "Shadow" Shadow.Parent = Main Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882) Shadow.BorderSizePixel = 0 Shadow.Position = UDim2.new(0, 0, 0.115879826, 0) Shadow.Size = UDim2.new(0, 217, 0, 9)

StartKill.Name = "StartKill" StartKill.Parent = Main StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392) StartKill.BorderSizePixel = 0 StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0) StartKill.Size = UDim2.new(0, 126, 0, 23) StartKill.Font = Enum.Font.Cartoon StartKill.Text = "FE Kill/Fling" StartKill.TextColor3 = Color3.new(0, 0, 0) StartKill.TextSize = 14

StopKill.Name = "StopKill" StopKill.Parent = Main StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392) StopKill.BorderSizePixel = 0 StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0) StopKill.Size = UDim2.new(0, 124, 0, 23) StopKill.Font = Enum.Font.Cartoon StopKill.Text = "Stop FE Kill/Fling" StopKill.TextColor3 = Color3.new(0, 0, 0) StopKill.TextSize = 14

Instructions.Name = "Instructions" Instructions.Parent = Main Instructions.BackgroundColor3 = Color3.new(1, 1, 1) Instructions.BackgroundTransparency = 1 Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0) Instructions.Size = UDim2.new(0, 200, 0, 32) Instructions.Font = Enum.Font.Cartoon Instructions.Text = "Just touch someone to watch the fly to their death!" Instructions.TextColor3 = Color3.new(0, 0, 0) Instructions.TextSize = 14 Instructions.TextWrapped = true

CurrentPower.Name = "CurrentPower" CurrentPower.Parent = Main CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1) CurrentPower.BackgroundTransparency = 1 CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0) CurrentPower.Size = UDim2.new(0, 98, 0, 36) CurrentPower.Font = Enum.Font.Cartoon CurrentPower.Text = "Current Power = 5" CurrentPower.TextColor3 = Color3.new(0, 0, 0) CurrentPower.TextSize = 14

Recomendation.Name = "Recomendation" Recomendation.Parent = Main Recomendation.BackgroundColor3 = Color3.new(1, 1, 1) Recomendation.BackgroundTransparency = 1 Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0) Recomendation.Size = UDim2.new(0, 200, 0, 21) Recomendation.Font = Enum.Font.Cartoon Recomendation.Text = "Recommended Power is 5" Recomendation.TextColor3 = Color3.new(0, 0, 0) Recomendation.TextSize = 14

NameOfGui.Name = "NameOfGui" NameOfGui.Parent = Main NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1) NameOfGui.BackgroundTransparency = 1 NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0) NameOfGui.Size = UDim2.new(0, 154, 0, 27) NameOfGui.Font = Enum.Font.Cartoon NameOfGui.Text = "FE Kill/Fling By JackMcJagger15" NameOfGui.TextColor3 = Color3.new(0, 0, 0) NameOfGui.TextSize = 14

Exit.Name = "Exit" Exit.Parent = Main Exit.BackgroundColor3 = Color3.new(1, 1, 1) Exit.BackgroundTransparency = 1 Exit.Position = UDim2.new(0.907834113, 0, 0, 0) Exit.Size = UDim2.new(0, 20, 0, 27) Exit.Font = Enum.Font.Cartoon Exit.Text = "X" Exit.TextColor3 = Color3.new(0, 0, 0) Exit.TextSize = 14

UPArrow.Name = "UPArrow" UPArrow.Parent = Main UPArrow.BackgroundColor3 = Color3.new(1, 1, 1) UPArrow.BackgroundTransparency = 1 UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0) UPArrow.Size = UDim2.new(0, 26, 0, 23) UPArrow.Font = Enum.Font.Cartoon UPArrow.Text = "Up" UPArrow.TextColor3 = Color3.new(0, 0, 0) UPArrow.TextSize = 12 UPArrow.TextWrapped = true

DownArrow.Name = "DownArrow" DownArrow.Parent = Main DownArrow.BackgroundColor3 = Color3.new(1, 1, 1) DownArrow.BackgroundTransparency = 1 DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0) DownArrow.Size = UDim2.new(0, 26, 0, 23) DownArrow.Font = Enum.Font.Cartoon DownArrow.Text = "Down" DownArrow.TextColor3 = Color3.new(0, 0, 0) DownArrow.TextSize = 12 DownArrow.TextWrapped = true

power = 500 active = false local val = Instance.new("IntValue") val.Name = "Number" val.Parent = game.Players.LocalPlayer val.Value = 5

Exit.MouseButton1Click:connect(function() FlingKill.Enabled = false end)

StartKill.MouseButton1Click:connect(function() game:GetService('RunService').Stepped:connect(function() if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.Torso.CanCollide = false game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false else if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide = false game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false end end end) wait(.1) local bambam = Instance.new("BodyThrust") bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart bambam.Force = Vector3.new(power,0,power) bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end)

StopKill.MouseButton1Click:connect(function() active = false game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove() end)

UPArrow.MouseButton1Click:connect(function() power = power + 100 game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1 CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value end)

DownArrow.MouseButton1Click:connect(function() power = power - 100 game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1 CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value end) end)

feanim.MouseButton1Click:connect(function() -- Energize by illremember, fe animations -- DO NOT COPY AND CLAIM AS OWN, if you are using some of the script for your own, credit is highly appreciated! -- Thank you, and enjoy.

-- Objects

local Energize = Instance.new("ScreenGui") -- The actual GUI local SideFrame = Instance.new("Frame") -- Visible when GUI is closed local OpenGUI = Instance.new("TextButton") -- Part of SideFrame local SideFrameTitle = Instance.new("TextLabel") -- Part of SideFrame local MainFrame = Instance.new("Frame") -- All of the stuff on the main frame local GuiBottomFrame = Instance.new("Frame") -- Part of Active Frame local Credits = Instance.new("TextLabel") -- Credits to illremember, hello there local ScrollingFrame = Instance.new("ScrollingFrame") -- The scrolling frame of animations local CheckR = Instance.new("TextLabel") -- Check if R15 or R6 local ScrollingFrameR15 = Instance.new("ScrollingFrame") -- The scrolling frame of R15 animations

local CrazySlash = Instance.new("TextButton")--COMPLETE local Open = Instance.new("TextButton")--COMPLETE local R15Spinner = Instance.new("TextButton")--COMPLETE local ArmsOut = Instance.new("TextButton")--COMPLETE local FloatSlash = Instance.new("TextButton")--COMPLETE local WeirdZombie = Instance.new("TextButton")--COMPLETE local DownSlash = Instance.new("TextButton")--COMPLETE local Pull = Instance.new("TextButton")--COMPLETE local CircleArm = Instance.new("TextButton")--COMPLETE local Bend = Instance.new("TextButton")--COMPLETE local RotateSlash = Instance.new("TextButton")--COMPLETE local FlingArms = Instance.new("TextButton")--COMPLETE

local FullSwing = Instance.new("TextButton")--COMPLETE local GlitchLevitate = Instance.new("TextButton")--COMPLETE local MoonDance = Instance.new("TextButton")--COMPLETE local FullPunch = Instance.new("TextButton")--COMPLETE local Crouch = Instance.new("TextButton")--COMPLETE local SpinDance = Instance.new("TextButton")--COMPLETE local FloorFaint = Instance.new("TextButton")--COMPLETE local JumpingJacks = Instance.new("TextButton")--COMPLETE local Spinner = Instance.new("TextButton")--COMPLETE local MegaInsane = Instance.new("TextButton")--COMPLETE local ArmDetach = Instance.new("TextButton")--COMPLETE local WeirdMove = Instance.new("TextButton")--COMPLETE local Faint = Instance.new("TextButton")--COMPLETE local CloneIllusion = Instance.new("TextButton")--COMPLETE local Levitate = Instance.new("TextButton")--COMPLETE local DinoWalk = Instance.new("TextButton")--COMPLETE local FloorCrawl = Instance.new("TextButton")--COMPLETE local SwordSlam = Instance.new("TextButton")--COMPLETE local LoopHead = Instance.new("TextButton")--COMPLETE local HeroJump = Instance.new("TextButton")--COMPLETE local Insane = Instance.new("TextButton")--COMPLETE local FloatingHead = Instance.new("TextButton")--COMPLETE local HeadThrow = Instance.new("TextButton")--COMPLETE local MovingDance = Instance.new("TextButton")--COMPLETE local SuperPunch = Instance.new("TextButton")--COMPLETE local ArmTurbine = Instance.new("TextButton")--COMPLETE local Dab = Instance.new("TextButton")--COMPLETE local FloatSit = Instance.new("TextButton")--COMPLETE local SuperFaint = Instance.new("TextButton")--COMPLETE local BarrelRoll = Instance.new("TextButton")--COMPLETE local Scared = Instance.new("TextButton")--COMPLETE local InsaneArms = Instance.new("TextButton")--COMPLETE local SwordSlice = Instance.new("TextButton")--COMPLETE local SpinDance2 = Instance.new("TextButton")--COMPLETE local BowDown = Instance.new("TextButton")--COMPLETE local LoopSlam = Instance.new("TextButton")--COMPLETE

local GuiTopFrame = Instance.new("Frame") -- Top of the main frame local CloseGUI = Instance.new("TextButton") -- To close the GUI local Title = Instance.new("TextLabel") -- Actual title of GUI, Energize

-- Properties

Energize.Name = "Energize" Energize.Parent = game.Players.LocalPlayer.PlayerGui

SideFrame.Name = "SideFrame" SideFrame.Parent = Energize SideFrame.Active = true SideFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) SideFrame.Draggable = true SideFrame.Position = UDim2.new(0, 376, 0, 125) SideFrame.Size = UDim2.new(0, 460, 0, 32) SideFrame.Visible = false

OpenGUI.Name = "OpenGUI" OpenGUI.Parent = SideFrame OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1) OpenGUI.BackgroundTransparency = 1 OpenGUI.Position = UDim2.new(0, 426, 0, 0) OpenGUI.Size = UDim2.new(0, 34, 0, 32) OpenGUI.Font = Enum.Font.SourceSans OpenGUI.FontSize = Enum.FontSize.Size48 OpenGUI.Text = "X" OpenGUI.TextColor3 = Color3.new(0.333333, 0, 0) OpenGUI.TextSize = 40 OpenGUI.TextWrapped = true

SideFrameTitle.Name = "SideFrameTitle" SideFrameTitle.Parent = SideFrame SideFrameTitle.BackgroundColor3 = Color3.new(1, 1, 1) SideFrameTitle.BackgroundTransparency = 1 SideFrameTitle.Position = UDim2.new(0, 170, 0, 0) SideFrameTitle.Size = UDim2.new(0, 119, 0, 31) SideFrameTitle.Font = Enum.Font.Arial SideFrameTitle.FontSize = Enum.FontSize.Size24 SideFrameTitle.Text = "-Energize-" SideFrameTitle.TextSize = 21 SideFrameTitle.TextStrokeColor3 = Color3.new(0.27451, 0.92549, 0.905882) SideFrameTitle.TextStrokeTransparency = 0.69999998807907

MainFrame.Name = "MainFrame" MainFrame.Parent = Energize MainFrame.Active = true MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Draggable = true MainFrame.Position = UDim2.new(0, 376, 0, 125) MainFrame.Size = UDim2.new(0, 444, 0, 280)

GuiBottomFrame.Name = "Gui BottomFrame" GuiBottomFrame.Parent = MainFrame GuiBottomFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiBottomFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiBottomFrame.Position = UDim2.new(0, 0, 0, 247) GuiBottomFrame.Size = UDim2.new(0, 460, 0, 32)

Credits.Name = "Credits" Credits.Parent = GuiBottomFrame Credits.BackgroundColor3 = Color3.new(1, 1, 1) Credits.BackgroundTransparency = 1 Credits.Size = UDim2.new(0, 460, 0, 32) Credits.FontSize = Enum.FontSize.Size14 Credits.Text = "By illremember -FE Animations Gui" Credits.TextColor3 = Color3.new(0.219608, 0.219608, 0.219608) Credits.TextSize = 14 Credits.TextStrokeColor3 = Color3.new(0.141176, 0.870588, 0.713726) Credits.TextStrokeTransparency = 0.69999998807907 Credits.TextWrapped = true

ScrollingFrame.Parent = MainFrame ScrollingFrame.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrame.Position = UDim2.new(0, 0, 0, 32) ScrollingFrame.Size = UDim2.new(0, 460, 0, 215) ScrollingFrame.ScrollBarThickness = 13

FullSwing.Name = "FullSwing" FullSwing.Parent = ScrollingFrame FullSwing.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullSwing.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullSwing.Position = UDim2.new(0, 17, 0, 322) FullSwing.Size = UDim2.new(0, 119, 0, 34) FullSwing.Font = Enum.Font.Highway FullSwing.FontSize = Enum.FontSize.Size24 FullSwing.Text = "Full Swing" FullSwing.TextSize = 20 FullSwing.TextWrapped = true

GlitchLevitate.Name = "GlitchLevitate" GlitchLevitate.Parent = ScrollingFrame GlitchLevitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) GlitchLevitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) GlitchLevitate.Position = UDim2.new(0, 319, 0, 322) GlitchLevitate.Size = UDim2.new(0, 119, 0, 34) GlitchLevitate.Font = Enum.Font.Highway GlitchLevitate.FontSize = Enum.FontSize.Size24 GlitchLevitate.Text = "Glitch Levitate" GlitchLevitate.TextSize = 20 GlitchLevitate.TextWrapped = true

MoonDance.Name = "MoonDance" MoonDance.Parent = ScrollingFrame MoonDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MoonDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MoonDance.Position = UDim2.new(0, 319, 0, 280) MoonDance.Size = UDim2.new(0, 119, 0, 34) MoonDance.Font = Enum.Font.Highway MoonDance.FontSize = Enum.FontSize.Size24 MoonDance.Text = "Moon Dance" MoonDance.TextSize = 20 MoonDance.TextWrapped = true

FullPunch.Name = "FullPunch" FullPunch.Parent = ScrollingFrame FullPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FullPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FullPunch.Position = UDim2.new(0, 17, 0, 280) FullPunch.Size = UDim2.new(0, 119, 0, 34) FullPunch.Font = Enum.Font.Highway FullPunch.FontSize = Enum.FontSize.Size24 FullPunch.Text = "Full Punch" FullPunch.TextSize = 20 FullPunch.TextWrapped = true

Crouch.Name = "Crouch" Crouch.Parent = ScrollingFrame Crouch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Crouch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Crouch.Position = UDim2.new(0, 168, 0, 280) Crouch.Size = UDim2.new(0, 119, 0, 34) Crouch.Font = Enum.Font.Highway Crouch.FontSize = Enum.FontSize.Size24 Crouch.Text = "Crouch" Crouch.TextSize = 20 Crouch.TextWrapped = true

SpinDance.Name = "SpinDance" SpinDance.Parent = ScrollingFrame SpinDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance.Position = UDim2.new(0, 168, 0, 236) SpinDance.Size = UDim2.new(0, 119, 0, 34) SpinDance.Font = Enum.Font.Highway SpinDance.FontSize = Enum.FontSize.Size24 SpinDance.Text = "Spin Dance" SpinDance.TextSize = 20 SpinDance.TextWrapped = true

FloorFaint.Name = "FloorFaint" FloorFaint.Parent = ScrollingFrame FloorFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorFaint.Position = UDim2.new(0, 17, 0, 236) FloorFaint.Size = UDim2.new(0, 119, 0, 34) FloorFaint.Font = Enum.Font.Highway FloorFaint.FontSize = Enum.FontSize.Size24 FloorFaint.Text = "Floor Faint" FloorFaint.TextSize = 20 FloorFaint.TextWrapped = true

JumpingJacks.Name = "JumpingJacks" JumpingJacks.Parent = ScrollingFrame JumpingJacks.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) JumpingJacks.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) JumpingJacks.Position = UDim2.new(0, 319, 0, 236) JumpingJacks.Size = UDim2.new(0, 119, 0, 34) JumpingJacks.Font = Enum.Font.Highway JumpingJacks.FontSize = Enum.FontSize.Size24 JumpingJacks.Text = "Jumping Jacks" JumpingJacks.TextSize = 20 JumpingJacks.TextWrapped = true

Spinner.Name = "Spinner" Spinner.Parent = ScrollingFrame Spinner.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Spinner.Position = UDim2.new(0, 17, 0, 192) Spinner.Size = UDim2.new(0, 119, 0, 34) Spinner.Font = Enum.Font.Highway Spinner.FontSize = Enum.FontSize.Size24 Spinner.Text = "Spinner" Spinner.TextSize = 20 Spinner.TextWrapped = true

MegaInsane.Name = "MegaInsane" MegaInsane.Parent = ScrollingFrame MegaInsane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MegaInsane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MegaInsane.Position = UDim2.new(0, 168, 0, 192) MegaInsane.Size = UDim2.new(0, 119, 0, 34) MegaInsane.Font = Enum.Font.Highway MegaInsane.FontSize = Enum.FontSize.Size24 MegaInsane.Text = "Mega Insane" MegaInsane.TextSize = 20 MegaInsane.TextWrapped = true

ArmDetach.Name = "ArmDetach" ArmDetach.Parent = ScrollingFrame ArmDetach.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmDetach.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmDetach.Position = UDim2.new(0, 319, 0, 192) ArmDetach.Size = UDim2.new(0, 119, 0, 34) ArmDetach.Font = Enum.Font.Highway ArmDetach.FontSize = Enum.FontSize.Size24 ArmDetach.Text = "Arm Detach" ArmDetach.TextSize = 20 ArmDetach.TextWrapped = true

WeirdMove.Name = "WeirdMove" WeirdMove.Parent = ScrollingFrame WeirdMove.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) WeirdMove.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdMove.Position = UDim2.new(0, 168, 0, 148) WeirdMove.Size = UDim2.new(0, 119, 0, 34) WeirdMove.Font = Enum.Font.Highway WeirdMove.FontSize = Enum.FontSize.Size24 WeirdMove.Text = "Weird Move" WeirdMove.TextSize = 20 WeirdMove.TextWrapped = true

Faint.Name = "Faint" Faint.Parent = ScrollingFrame Faint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Faint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Faint.Position = UDim2.new(0, 17, 0, 148) Faint.Size = UDim2.new(0, 119, 0, 34) Faint.Font = Enum.Font.Highway Faint.FontSize = Enum.FontSize.Size24 Faint.Text = "Faint" Faint.TextSize = 20 Faint.TextWrapped = true

CloneIllusion.Name = "CloneIllusion" CloneIllusion.Parent = ScrollingFrame CloneIllusion.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) CloneIllusion.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CloneIllusion.Position = UDim2.new(0, 319, 0, 148) CloneIllusion.Size = UDim2.new(0, 119, 0, 34) CloneIllusion.Font = Enum.Font.Highway CloneIllusion.FontSize = Enum.FontSize.Size24 CloneIllusion.Text = "Clone Illusion" CloneIllusion.TextSize = 20 CloneIllusion.TextWrapped = true

Levitate.Name = "Levitate" Levitate.Parent = ScrollingFrame Levitate.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Levitate.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Levitate.Position = UDim2.new(0, 17, 0, 104) Levitate.Size = UDim2.new(0, 119, 0, 34) Levitate.Font = Enum.Font.Highway Levitate.FontSize = Enum.FontSize.Size24 Levitate.Text = "Levitate" Levitate.TextSize = 20 Levitate.TextWrapped = true

DinoWalk.Name = "DinoWalk" DinoWalk.Parent = ScrollingFrame DinoWalk.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) DinoWalk.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DinoWalk.Position = UDim2.new(0, 168, 0, 104) DinoWalk.Size = UDim2.new(0, 119, 0, 34) DinoWalk.Font = Enum.Font.Highway DinoWalk.FontSize = Enum.FontSize.Size24 DinoWalk.Text = "Dino Walk" DinoWalk.TextSize = 20 DinoWalk.TextWrapped = true

FloorCrawl.Name = "FloorCrawl" FloorCrawl.Parent = ScrollingFrame FloorCrawl.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloorCrawl.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloorCrawl.Position = UDim2.new(0, 319, 0, 104) FloorCrawl.Size = UDim2.new(0, 119, 0, 34) FloorCrawl.Font = Enum.Font.Highway FloorCrawl.FontSize = Enum.FontSize.Size24 FloorCrawl.Text = "Floor Crawl" FloorCrawl.TextSize = 20 FloorCrawl.TextWrapped = true

SwordSlam.Name = "SwordSlam" SwordSlam.Parent = ScrollingFrame SwordSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlam.Position = UDim2.new(0, 319, 0, 60) SwordSlam.Size = UDim2.new(0, 119, 0, 34) SwordSlam.Font = Enum.Font.Highway SwordSlam.FontSize = Enum.FontSize.Size24 SwordSlam.Text = "Sword Slam" SwordSlam.TextSize = 20 SwordSlam.TextWrapped = true

LoopHead.Name = "LoopHead" LoopHead.Parent = ScrollingFrame LoopHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopHead.Position = UDim2.new(0, 168, 0, 60) LoopHead.Size = UDim2.new(0, 119, 0, 34) LoopHead.Font = Enum.Font.Highway LoopHead.FontSize = Enum.FontSize.Size24 LoopHead.Text = "Loop Head" LoopHead.TextSize = 20 LoopHead.TextWrapped = true

HeroJump.Name = "HeroJump" HeroJump.Parent = ScrollingFrame HeroJump.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeroJump.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeroJump.Position = UDim2.new(0, 17, 0, 60) HeroJump.Size = UDim2.new(0, 119, 0, 34) HeroJump.Font = Enum.Font.Highway HeroJump.FontSize = Enum.FontSize.Size24 HeroJump.Text = "Hero Jump" HeroJump.TextSize = 20 HeroJump.TextWrapped = true

Insane.Name = "Insane" Insane.Parent = ScrollingFrame Insane.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Insane.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Insane.Position = UDim2.new(0, 319, 0, 16) Insane.Size = UDim2.new(0, 119, 0, 34) Insane.Font = Enum.Font.Highway Insane.FontSize = Enum.FontSize.Size24 Insane.Text = "Insane" Insane.TextSize = 20 Insane.TextWrapped = true

FloatingHead.Name = "FloatingHead" FloatingHead.Parent = ScrollingFrame FloatingHead.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatingHead.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatingHead.Position = UDim2.new(0, 168, 0, 16) FloatingHead.Size = UDim2.new(0, 119, 0, 34) FloatingHead.Font = Enum.Font.Highway FloatingHead.FontSize = Enum.FontSize.Size24 FloatingHead.Text = "Floating Head" FloatingHead.TextSize = 20 FloatingHead.TextWrapped = true

HeadThrow.Name = "HeadThrow" HeadThrow.Parent = ScrollingFrame HeadThrow.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) HeadThrow.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) HeadThrow.Position = UDim2.new(0, 17, 0, 16) HeadThrow.Size = UDim2.new(0, 119, 0, 34) HeadThrow.Font = Enum.Font.Highway HeadThrow.FontSize = Enum.FontSize.Size24 HeadThrow.Text = "Head Throw" HeadThrow.TextSize = 20 HeadThrow.TextWrapped = true

MovingDance.Name = "MovingDance" MovingDance.Parent = ScrollingFrame MovingDance.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) MovingDance.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) MovingDance.Position = UDim2.new(0, 168, 0, 324) MovingDance.Size = UDim2.new(0, 119, 0, 34) MovingDance.Font = Enum.Font.Highway MovingDance.FontSize = Enum.FontSize.Size24 MovingDance.Text = "Moving Dance" MovingDance.TextSize = 20 MovingDance.TextWrapped = true

SuperPunch.Name = "SuperPunch" SuperPunch.Parent = ScrollingFrame SuperPunch.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperPunch.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperPunch.Position = UDim2.new(0, 168, 0, 366) SuperPunch.Size = UDim2.new(0, 119, 0, 34) SuperPunch.Font = Enum.Font.Highway SuperPunch.FontSize = Enum.FontSize.Size24 SuperPunch.Text = "Super Punch" SuperPunch.TextSize = 20 SuperPunch.TextWrapped = true

ArmTurbine.Name = "ArmTurbine" ArmTurbine.Parent = ScrollingFrame ArmTurbine.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) ArmTurbine.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmTurbine.Position = UDim2.new(0, 319, 0, 366) ArmTurbine.Size = UDim2.new(0, 119, 0, 34) ArmTurbine.Font = Enum.Font.Highway ArmTurbine.FontSize = Enum.FontSize.Size24 ArmTurbine.Text = "Arm Turbine" ArmTurbine.TextSize = 20 ArmTurbine.TextWrapped = true

Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Dab.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Dab.Position = UDim2.new(0, 17, 0, 366) Dab.Size = UDim2.new(0, 119, 0, 34) Dab.Font = Enum.Font.Highway Dab.FontSize = Enum.FontSize.Size24 Dab.Text = "Dab" Dab.TextSize = 20 Dab.TextWrapped = true

FloatSit.Name = "FloatSit" FloatSit.Parent = ScrollingFrame FloatSit.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) FloatSit.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSit.Position = UDim2.new(0, 168, 0, 410) FloatSit.Size = UDim2.new(0, 119, 0, 34) FloatSit.Font = Enum.Font.Highway FloatSit.FontSize = Enum.FontSize.Size24 FloatSit.Text = "Float Sit" FloatSit.TextSize = 20 FloatSit.TextWrapped = true

SuperFaint.Name = "SuperFaint" SuperFaint.Parent = ScrollingFrame SuperFaint.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SuperFaint.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SuperFaint.Position = UDim2.new(0, 17, 0, 498) SuperFaint.Size = UDim2.new(0, 119, 0, 34) SuperFaint.Font = Enum.Font.Highway SuperFaint.FontSize = Enum.FontSize.Size24 SuperFaint.Text = "Super Faint" SuperFaint.TextSize = 20 SuperFaint.TextWrapped = true

BarrelRoll.Name = "BarrelRoll" BarrelRoll.Parent = ScrollingFrame BarrelRoll.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BarrelRoll.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BarrelRoll.Position = UDim2.new(0, 319, 0, 410) BarrelRoll.Size = UDim2.new(0, 119, 0, 34) BarrelRoll.Font = Enum.Font.Highway BarrelRoll.FontSize = Enum.FontSize.Size24 BarrelRoll.Text = "Barrel Roll" BarrelRoll.TextSize = 20 BarrelRoll.TextWrapped = true

Scared.Name = "Scared" Scared.Parent = ScrollingFrame Scared.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) Scared.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Scared.Position = UDim2.new(0, 319, 0, 454) Scared.Size = UDim2.new(0, 119, 0, 34) Scared.Font = Enum.Font.Highway Scared.FontSize = Enum.FontSize.Size24 Scared.Text = "Scared" Scared.TextSize = 20 Scared.TextWrapped = true

InsaneArms.Name = "InsaneArms" InsaneArms.Parent = ScrollingFrame InsaneArms.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) InsaneArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) InsaneArms.Position = UDim2.new(0, 17, 0, 454) InsaneArms.Size = UDim2.new(0, 119, 0, 34) InsaneArms.Font = Enum.Font.Highway InsaneArms.FontSize = Enum.FontSize.Size24 InsaneArms.Text = "Insane Arms" InsaneArms.TextSize = 20 InsaneArms.TextWrapped = true

SwordSlice.Name = "SwordSlice" SwordSlice.Parent = ScrollingFrame SwordSlice.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SwordSlice.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SwordSlice.Position = UDim2.new(0, 168, 0, 454) SwordSlice.Size = UDim2.new(0, 119, 0, 34) SwordSlice.Font = Enum.Font.Highway SwordSlice.FontSize = Enum.FontSize.Size24 SwordSlice.Text = "Sword Slice" SwordSlice.TextSize = 20 SwordSlice.TextWrapped = true

SpinDance2.Name = "SpinDance2" SpinDance2.Parent = ScrollingFrame SpinDance2.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) SpinDance2.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) SpinDance2.Position = UDim2.new(0, 168, 0, 498) SpinDance2.Size = UDim2.new(0, 119, 0, 34) SpinDance2.Font = Enum.Font.Highway SpinDance2.FontSize = Enum.FontSize.Size24 SpinDance2.Text = "Spin Dance 2" SpinDance2.TextSize = 20 SpinDance2.TextWrapped = true

BowDown.Name = "BowDown" BowDown.Parent = ScrollingFrame BowDown.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) BowDown.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) BowDown.Position = UDim2.new(0, 319, 0, 498) BowDown.Size = UDim2.new(0, 119, 0, 34) BowDown.Font = Enum.Font.Highway BowDown.FontSize = Enum.FontSize.Size24 BowDown.Text = "Bow Down" BowDown.TextSize = 20 BowDown.TextWrapped = true

LoopSlam.Name = "LoopSlam" LoopSlam.Parent = ScrollingFrame LoopSlam.BackgroundColor3 = Color3.new(0.886275, 0.776471, 0.368627) LoopSlam.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) LoopSlam.Position = UDim2.new(0, 17, 0, 410) LoopSlam.Size = UDim2.new(0, 119, 0, 34) LoopSlam.Font = Enum.Font.Highway LoopSlam.FontSize = Enum.FontSize.Size24 LoopSlam.Text = "Loop Slam" LoopSlam.TextSize = 20 LoopSlam.TextWrapped = true

GuiTopFrame.Name = "Gui TopFrame" GuiTopFrame.Parent = MainFrame GuiTopFrame.BackgroundColor3 = Color3.new(1, 0.329412, 0.329412) GuiTopFrame.BorderColor3 = Color3.new(0.243137, 0.243137, 0.243137) GuiTopFrame.Size = UDim2.new(0, 460, 0, 32)

CloseGUI.Name = "CloseGUI" CloseGUI.Parent = GuiTopFrame CloseGUI.BackgroundColor3 = Color3.new(1, 1, 1) CloseGUI.BackgroundTransparency = 1 CloseGUI.Position = UDim2.new(0, 426, 0, 0) CloseGUI.Size = UDim2.new(0, 34, 0, 32) CloseGUI.Font = Enum.Font.SourceSans CloseGUI.FontSize = Enum.FontSize.Size48 CloseGUI.Text = "X" CloseGUI.TextColor3 = Color3.new(0.333333, 0, 0) CloseGUI.TextSize = 40 CloseGUI.TextWrapped = true

Title.Name = "Title" Title.Parent = GuiTopFrame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BackgroundTransparency = 1 Title.Size = UDim2.new(0, 460, 0, 32) Title.FontSize = Enum.FontSize.Size14 Title.Text = "-Energize-" Title.TextColor3 = Color3.new(0.164706, 0.164706, 0.164706) Title.TextSize = 14 Title.TextStrokeColor3 = Color3.new(0.384314, 0.917647, 1) Title.TextStrokeTransparency = 0.69999998807907 Title.TextWrapped = true

CheckR.Name = "CheckR" CheckR.Parent = GuiTopFrame CheckR.BackgroundColor3 = Color3.new(1, 1, 1) CheckR.BackgroundTransparency = 1 CheckR.Size = UDim2.new(0, 171, 0, 32) CheckR.Font = Enum.Font.SourceSansBold CheckR.FontSize = Enum.FontSize.Size14 CheckR.Text = "Text" CheckR.TextScaled = true CheckR.TextSize = 14 CheckR.TextWrapped = true

ScrollingFrameR15.Name = "ScrollingFrameR15" ScrollingFrameR15.Parent = MainFrame ScrollingFrameR15.BackgroundColor3 = Color3.new(1, 0.564706, 0.564706) ScrollingFrameR15.Position = UDim2.new(0, 0, 0, 32) ScrollingFrameR15.Size = UDim2.new(0, 460, 0, 215) ScrollingFrameR15.Visible = false ScrollingFrameR15.ScrollBarThickness = 13

CrazySlash.Name = "CrazySlash" CrazySlash.Parent = ScrollingFrameR15 CrazySlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CrazySlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CrazySlash.Position = UDim2.new(0, 17, 0, 16) CrazySlash.Size = UDim2.new(0, 119, 0, 34) CrazySlash.Font = Enum.Font.Highway CrazySlash.FontSize = Enum.FontSize.Size24 CrazySlash.Text = "CrazySlash" CrazySlash.TextSize = 20 CrazySlash.TextWrapped = true

Open.Name = "Open" Open.Parent = ScrollingFrameR15 Open.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Open.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Open.Position = UDim2.new(0, 168, 0, 16) Open.Size = UDim2.new(0, 119, 0, 34) Open.Font = Enum.Font.Highway Open.FontSize = Enum.FontSize.Size24 Open.Text = "Open" Open.TextSize = 20 Open.TextWrapped = true

R15Spinner.Name = "R15Spinner" R15Spinner.Parent = ScrollingFrameR15 R15Spinner.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) R15Spinner.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) R15Spinner.Position = UDim2.new(0, 17, 0, 60) R15Spinner.Size = UDim2.new(0, 119, 0, 34) R15Spinner.Font = Enum.Font.Highway R15Spinner.FontSize = Enum.FontSize.Size24 R15Spinner.Text = "Spinner" R15Spinner.TextSize = 20 R15Spinner.TextWrapped = true

ArmsOut.Name = "ArmsOut" ArmsOut.Parent = ScrollingFrameR15 ArmsOut.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) ArmsOut.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) ArmsOut.Position = UDim2.new(0, 319, 0, 16) ArmsOut.Size = UDim2.new(0, 119, 0, 34) ArmsOut.Font = Enum.Font.Highway ArmsOut.FontSize = Enum.FontSize.Size24 ArmsOut.Text = "ArmsOut" ArmsOut.TextSize = 20 ArmsOut.TextWrapped = true

FloatSlash.Name = "FloatSlash" FloatSlash.Parent = ScrollingFrameR15 FloatSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FloatSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FloatSlash.Position = UDim2.new(0, 168, 0, 148) FloatSlash.Size = UDim2.new(0, 119, 0, 34) FloatSlash.Font = Enum.Font.Highway FloatSlash.FontSize = Enum.FontSize.Size24 FloatSlash.Text = "FloatSlash" FloatSlash.TextSize = 20 FloatSlash.TextWrapped = true

WeirdZombie.Name = "WeirdZombie" WeirdZombie.Parent = ScrollingFrameR15 WeirdZombie.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) WeirdZombie.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) WeirdZombie.Position = UDim2.new(0, 17, 0, 148) WeirdZombie.Size = UDim2.new(0, 119, 0, 34) WeirdZombie.Font = Enum.Font.Highway WeirdZombie.FontSize = Enum.FontSize.Size24 WeirdZombie.Text = "WeirdZombie" WeirdZombie.TextSize = 20 WeirdZombie.TextWrapped = true

DownSlash.Name = "DownSlash" DownSlash.Parent = ScrollingFrameR15 DownSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) DownSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) DownSlash.Position = UDim2.new(0, 319, 0, 148) DownSlash.Size = UDim2.new(0, 119, 0, 34) DownSlash.Font = Enum.Font.Highway DownSlash.FontSize = Enum.FontSize.Size24 DownSlash.Text = "DownSlash" DownSlash.TextSize = 20 DownSlash.TextWrapped = true

Pull.Name = "Pull" Pull.Parent = ScrollingFrameR15 Pull.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Pull.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Pull.Position = UDim2.new(0, 17, 0, 104) Pull.Size = UDim2.new(0, 119, 0, 34) Pull.Font = Enum.Font.Highway Pull.FontSize = Enum.FontSize.Size24 Pull.Text = "Pull" Pull.TextSize = 20 Pull.TextWrapped = true

CircleArm.Name = "CircleArm" CircleArm.Parent = ScrollingFrameR15 CircleArm.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) CircleArm.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) CircleArm.Position = UDim2.new(0, 168, 0, 104) CircleArm.Size = UDim2.new(0, 119, 0, 34) CircleArm.Font = Enum.Font.Highway CircleArm.FontSize = Enum.FontSize.Size24 CircleArm.Text = "CircleArm" CircleArm.TextSize = 20 CircleArm.TextWrapped = true

Bend.Name = "Bend" Bend.Parent = ScrollingFrameR15 Bend.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) Bend.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) Bend.Position = UDim2.new(0, 319, 0, 104) Bend.Size = UDim2.new(0, 119, 0, 34) Bend.Font = Enum.Font.Highway Bend.FontSize = Enum.FontSize.Size24 Bend.Text = "Bend" Bend.TextSize = 20 Bend.TextWrapped = true

RotateSlash.Name = "RotateSlash" RotateSlash.Parent = ScrollingFrameR15 RotateSlash.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) RotateSlash.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) RotateSlash.Position = UDim2.new(0, 319, 0, 60) RotateSlash.Size = UDim2.new(0, 119, 0, 34) RotateSlash.Font = Enum.Font.Highway RotateSlash.FontSize = Enum.FontSize.Size24 RotateSlash.Text = "RotateSlash" RotateSlash.TextSize = 20 RotateSlash.TextWrapped = true

FlingArms.Name = "FlingArms" FlingArms.Parent = ScrollingFrameR15 FlingArms.BackgroundColor3 = Color3.new(0.682353, 0.701961, 0.792157) FlingArms.BorderColor3 = Color3.new(0.313726, 0.313726, 0.313726) FlingArms.Position = UDim2.new(0, 168, 0, 60) FlingArms.Size = UDim2.new(0, 119, 0, 34) FlingArms.Font = Enum.Font.Highway FlingArms.FontSize = Enum.FontSize.Size24 FlingArms.Text = "FlingArms" FlingArms.TextSize = 20 FlingArms.TextWrapped = true

-- Buttons col = Color3.new(0.886275, 0.776471, 0.368627) loc = Color3.new(1, 0.906471, 0.568627) rcol = Color3.new(0.682353, 0.701961, 0.792157) rloc = Color3.new(0.882353, 0.901961, 0.992157)

CloseGUI.MouseButton1Click:connect(function() MainFrame.Visible = false SideFrame.Visible = true SideFrame.Position = MainFrame.Position end)

OpenGUI.MouseButton1Click:connect(function() MainFrame.Visible = true SideFrame.Visible = false MainFrame.Position = SideFrame.Position end)

if (game:GetService"Players".LocalPlayer.Character:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15) then ScrollingFrame.Visible = false ScrollingFrameR15.Visible = true CheckR.Text = "Showing R15 Animations" else ScrollingFrame.Visible = true ScrollingFrameR15.Visible = false CheckR.Text = "Showing R6 Animations" end

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeadThrowACTIVE = false HeadThrow.MouseButton1Click:connect(function() HeadThrowACTIVE = not HeadThrowACTIVE if HeadThrowACTIVE then HeadThrow.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeadThrowACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeadThrow.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://121572214" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatingHeadACTIVE = false FloatingHead.MouseButton1Click:connect(function() FloatingHeadACTIVE = not FloatingHeadACTIVE if FloatingHeadACTIVE then track:Play(.1, 1, 1) FloatingHead.BackgroundColor3 = loc else track:Stop() FloatingHead.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://182724289" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrouchACTIVE = false Crouch.MouseButton1Click:connect(function() CrouchACTIVE = not CrouchACTIVE if CrouchACTIVE then track:Play(.1, 1, 1) Crouch.BackgroundColor3 = loc else track:Stop() Crouch.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://282574440" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorCrawlACTIVE = false FloorCrawl.MouseButton1Click:connect(function() FloorCrawlACTIVE = not FloorCrawlACTIVE if FloorCrawlACTIVE then track:Play(.1, 1, 1) FloorCrawl.BackgroundColor3 = loc else track:Stop() FloorCrawl.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204328711" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DinoWalkACTIVE = false DinoWalk.MouseButton1Click:connect(function() DinoWalkACTIVE = not DinoWalkACTIVE if DinoWalkACTIVE then track:Play(.1, 1, 1) DinoWalk.BackgroundColor3 = loc else track:Stop() DinoWalk.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429681631" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local JumpingJacksACTIVE = false JumpingJacks.MouseButton1Click:connect(function() JumpingJacksACTIVE = not JumpingJacksACTIVE if JumpingJacksACTIVE then track:Play(.1, 1, 1) JumpingJacks.BackgroundColor3 = loc else track:Stop() JumpingJacks.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35154961" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopHeadACTIVE = false LoopHead.MouseButton1Click:connect(function() LoopHeadACTIVE = not LoopHeadACTIVE if LoopHeadACTIVE then LoopHead.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopHeadACTIVE then track:Play(.5, 1, 1e6) end end end else track:Stop() LoopHead.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local HeroJumpACTIVE = false HeroJump.MouseButton1Click:connect(function() HeroJumpACTIVE = not HeroJumpACTIVE if HeroJumpACTIVE then HeroJump.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if HeroJumpACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() HeroJump.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181526230" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FaintACTIVE = false Faint.MouseButton1Click:connect(function() FaintACTIVE = not FaintACTIVE if FaintACTIVE then track:Play(.1, 1, 1) Faint.BackgroundColor3 = loc else track:Stop() Faint.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloorFaintACTIVE = false FloorFaint.MouseButton1Click:connect(function() FloorFaintACTIVE = not FloorFaintACTIVE if FloorFaintACTIVE then FloorFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FloorFaintACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() FloorFaint.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://181525546" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperFaintACTIVE = false SuperFaint.MouseButton1Click:connect(function() SuperFaintACTIVE = not SuperFaintACTIVE if SuperFaintACTIVE then SuperFaint.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperFaintACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() SuperFaint.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LevitateACTIVE = false Levitate.MouseButton1Click:connect(function() LevitateACTIVE = not LevitateACTIVE if LevitateACTIVE then track:Play(.1, 1, 1) Levitate.BackgroundColor3 = loc else track:Stop() Levitate.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://183412246" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local DabACTIVE = false Dab.MouseButton1Click:connect(function() DabACTIVE = not DabACTIVE if DabACTIVE then Dab.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if DabACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Dab.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://188632011" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinACTIVE = false Spinner.MouseButton1Click:connect(function() SpinACTIVE = not SpinACTIVE if SpinACTIVE then Spinner.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinACTIVE then track:Play(.1, 1, 2) end end end else track:Stop() Spinner.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://179224234" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSitACTIVE = false FloatSit.MouseButton1Click:connect(function() FloatSitACTIVE = not FloatSitACTIVE if FloatSitACTIVE then track:Play(.1, 1, 1) FloatSit.BackgroundColor3 = loc else track:Stop() FloatSit.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429703734" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MovingDanceACTIVE = false MovingDance.MouseButton1Click:connect(function() MovingDanceACTIVE = not MovingDanceACTIVE if MovingDanceACTIVE then MovingDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MovingDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MovingDance.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local WeirdMoveACTIVE = false WeirdMove.MouseButton1Click:connect(function() WeirdMoveACTIVE = not WeirdMoveACTIVE if WeirdMoveACTIVE then track:Play(.1, 1, 1) WeirdMove.BackgroundColor3 = loc else track:Stop() WeirdMove.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://215384594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CloneIllusionACTIVE = false CloneIllusion.MouseButton1Click:connect(function() CloneIllusionACTIVE = not CloneIllusionACTIVE if CloneIllusionACTIVE then track:Play(.5, 1, 1e7) CloneIllusion.BackgroundColor3 = loc else track:Stop() CloneIllusion.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://313762630" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local GlitchLevitateACTIVE = false GlitchLevitate.MouseButton1Click:connect(function() GlitchLevitateACTIVE = not GlitchLevitateACTIVE if GlitchLevitateACTIVE then track:Play(.5, 1, 1e7) GlitchLevitate.BackgroundColor3 = loc else track:Stop() GlitchLevitate.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://429730430" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDanceACTIVE = false SpinDance.MouseButton1Click:connect(function() SpinDanceACTIVE = not SpinDanceACTIVE if SpinDanceACTIVE then SpinDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://45834924" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MoonDanceACTIVE = false MoonDance.MouseButton1Click:connect(function() MoonDanceACTIVE = not MoonDanceACTIVE if MoonDanceACTIVE then MoonDance.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MoonDanceACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() MoonDance.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204062532" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullPunchACTIVE = false FullPunch.MouseButton1Click:connect(function() FullPunchACTIVE = not FullPunchACTIVE if FullPunchACTIVE then FullPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullPunchACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullPunch.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://186934910" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SpinDance2ACTIVE = false SpinDance2.MouseButton1Click:connect(function() SpinDance2ACTIVE = not SpinDance2ACTIVE if SpinDance2ACTIVE then SpinDance2.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SpinDance2ACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SpinDance2.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204292303" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BowDownACTIVE = false BowDown.MouseButton1Click:connect(function() BowDownACTIVE = not BowDownACTIVE if BowDownACTIVE then BowDown.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BowDownACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() BowDown.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSlamACTIVE = false SwordSlam.MouseButton1Click:connect(function() SwordSlamACTIVE = not SwordSlamACTIVE if SwordSlamACTIVE then SwordSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SwordSlamACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() SwordSlam.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://204295235" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local LoopSlamACTIVE = false LoopSlam.MouseButton1Click:connect(function() LoopSlamACTIVE = not LoopSlamACTIVE if LoopSlamACTIVE then LoopSlam.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if LoopSlamACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() LoopSlam.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://184574340" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local MegaInsaneACTIVE = false MegaInsane.MouseButton1Click:connect(function() MegaInsaneACTIVE = not MegaInsaneACTIVE if MegaInsaneACTIVE then MegaInsane.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if MegaInsaneACTIVE then track:Play(.1, 0.5, 40) end end end else track:Stop() MegaInsane.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://126753849" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SuperPunchACTIVE = false SuperPunch.MouseButton1Click:connect(function() SuperPunchACTIVE = not SuperPunchACTIVE if SuperPunchACTIVE then SuperPunch.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if SuperPunchACTIVE then track:Play(.1, 1, 3) end end end else track:Stop() SuperPunch.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://218504594" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FullSwingACTIVE = false FullSwing.MouseButton1Click:connect(function() FullSwingACTIVE = not FullSwingACTIVE if FullSwingACTIVE then FullSwing.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if FullSwingACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FullSwing.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://259438880" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmTurbineACTIVE = false ArmTurbine.MouseButton1Click:connect(function() ArmTurbineACTIVE = not ArmTurbineACTIVE if ArmTurbineACTIVE then track:Play(.1, 1, 1e3) ArmTurbine.BackgroundColor3 = loc else track:Stop() ArmTurbine.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://136801964" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local BarrelRollACTIVE = false BarrelRoll.MouseButton1Click:connect(function() BarrelRollACTIVE = not BarrelRollACTIVE if BarrelRollACTIVE then BarrelRoll.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if BarrelRollACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() BarrelRoll.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://180612465" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ScaredACTIVE = false Scared.MouseButton1Click:connect(function() ScaredACTIVE = not ScaredACTIVE if ScaredACTIVE then Scared.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ScaredACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Scared.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33796059" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneACTIVE = false Insane.MouseButton1Click:connect(function() InsaneACTIVE = not InsaneACTIVE if InsaneACTIVE then track:Play(.1, 1, 1e8) Insane.BackgroundColor3 = loc else track:Stop() Insane.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://33169583" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmDetachACTIVE = false ArmDetach.MouseButton1Click:connect(function() ArmDetachACTIVE = not ArmDetachACTIVE if ArmDetachACTIVE then ArmDetach.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if ArmDetachACTIVE then track:Play(.1, 1, 1e6) end end end else track:Stop() ArmDetach.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://35978879" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local SwordSliceACTIVE = false SwordSlice.MouseButton1Click:connect(function() SwordSliceACTIVE = not SwordSliceACTIVE if SwordSliceACTIVE then track:Play(.1, 1, 1) SwordSlice.BackgroundColor3 = loc else track:Stop() SwordSlice.BackgroundColor3 = col end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432691" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local InsaneArmsACTIVE = false InsaneArms.MouseButton1Click:connect(function() InsaneArmsACTIVE = not InsaneArmsACTIVE if InsaneArmsACTIVE then InsaneArms.BackgroundColor3 = loc while wait() do if track.IsPlaying == false then if InsaneArmsACTIVE then track:Play(.1, 1, 1e4) end end end else track:Stop() InsaneArms.BackgroundColor3 = col end end) -- R15 local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://674871189" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local CrazySlashACTIVE = false CrazySlash.MouseButton1Click:connect(function() CrazySlashACTIVE = not CrazySlashACTIVE if CrazySlashACTIVE then CrazySlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CrazySlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CrazySlash.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582855105" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local OpenACTIVE = false Open.MouseButton1Click:connect(function() OpenACTIVE = not OpenACTIVE if OpenACTIVE then Open.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if OpenACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Open.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754658275" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local R15SpinnerACTIVE = false R15Spinner.MouseButton1Click:connect(function() R15SpinnerACTIVE = not R15SpinnerACTIVE if R15SpinnerACTIVE then R15Spinner.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if R15SpinnerACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() R15Spinner.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://582384156" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local ArmsOutACTIVE = false ArmsOut.MouseButton1Click:connect(function() ArmsOutACTIVE = not ArmsOutACTIVE if ArmsOutACTIVE then ArmsOut.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if ArmsOutACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() ArmsOut.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://717879555" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) local FloatSlashACTIVE = false FloatSlash.MouseButton1Click:connect(function() FloatSlashACTIVE = not FloatSlashACTIVE if FloatSlashACTIVE then FloatSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FloatSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() FloatSlash.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://708553116" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) WeirdZombieACTIVE = false WeirdZombie.MouseButton1Click:connect(function() WeirdZombieACTIVE = not WeirdZombieACTIVE if WeirdZombieACTIVE then WeirdZombie.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if WeirdZombieACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() WeirdZombie.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://746398327" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) DownSlashACTIVE = false DownSlash.MouseButton1Click:connect(function() DownSlashACTIVE = not DownSlashACTIVE if DownSlashACTIVE then DownSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if DownSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() DownSlash.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025795" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) PullACTIVE = false Pull.MouseButton1Click:connect(function() PullACTIVE = not PullACTIVE if PullACTIVE then Pull.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if PullACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Pull.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://698251653" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) CircleArmACTIVE = false CircleArm.MouseButton1Click:connect(function() CircleArmACTIVE = not CircleArmACTIVE if CircleArmACTIVE then CircleArm.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if CircleArmACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() CircleArm.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://696096087" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) BendACTIVE = false Bend.MouseButton1Click:connect(function() BendACTIVE = not BendACTIVE if BendACTIVE then Bend.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if BendACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() Bend.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://675025570" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) RotateSlashACTIVE = false RotateSlash.MouseButton1Click:connect(function() RotateSlashACTIVE = not RotateSlashACTIVE if RotateSlashACTIVE then RotateSlash.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if RotateSlashACTIVE then track:Play(.1, 1, 1) end end end else track:Stop() RotateSlash.BackgroundColor3 = rcol end end)

local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://754656200" local track = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim) FlingArmsACTIVE = false FlingArms.MouseButton1Click:connect(function() FlingArmsACTIVE = not FlingArmsACTIVE if FlingArmsACTIVE then FlingArms.BackgroundColor3 = rloc while wait() do if track.IsPlaying == false then if FlingArmsACTIVE then track:Play(.1, 1, 10) end end end else track:Stop() FlingArms.BackgroundColor3 = rcol end end)

end)

epixfe.MouseButton1Click:connect(function() local wsmode = 1 local jpmode = 1 local gothrough = false local lotptog = false local bodyang = nil local cameratoggle = false local spintoggle = false local flytoggle = false local scg = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui) scg.ResetOnSpawn = false local frm = Instance.new('Frame',scg) frm.BorderSizePixel = 0 frm.BackgroundColor3 = Color3.new(255/255,122/255,122/255) frm.Size = UDim2.new(0.3,0,0.3,0) frm.Position = UDim2.new(0.35,0,0.35,0) frm.Draggable = true

local topl = Instance.new('TextLabel',frm) topl.BorderSizePixel = 0 topl.BackgroundColor3 = Color3.new(255/255,70/255,70/255) topl.Size = UDim2.new(0.9,1,0.2,0) topl.Position = UDim2.new(0,0,0,0) topl.TextScaled = true topl.Font = "SourceSansLight" topl.TextColor3 = Color3.new(1,1,1) topl.Text = "Epix's FE Gui V1.1" topl.Draggable = true

local scrl = Instance.new('ScrollingFrame',frm) scrl.BorderSizePixel = 0 scrl.BackgroundColor3 = Color3.new(255/255,122/255,122/255) scrl.Size = UDim2.new(1,0,0.8,0) scrl.Position = UDim2.new(0,0,0.2,0) scrl.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" scrl.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"

local plr = Instance.new('TextBox',scrl) plr.BorderSizePixel = 0 plr.BackgroundColor3 = Color3.new(255/255,150/255,150/255) plr.Size = UDim2.new(0.425,0,0.1,0) plr.Position = UDim2.new(0.05,0,0.025,0) plr.TextScaled = true plr.Font = "SourceSansLight" plr.TextColor3 = Color3.new(1,1,1) plr.Text = "Player Specify"

local plrsp = Instance.new('TextButton',scrl) plrsp.BorderSizePixel = 0 plrsp.BackgroundColor3 = Color3.new(255/255,70/255,70/255) plrsp.Size = UDim2.new(0.425,0,0.1,0) plrsp.Position = UDim2.new(0.5,0,0.025,0) plrsp.TextScaled = true plrsp.Font = "SourceSansLight" plrsp.TextColor3 = Color3.new(1,1,1) plrsp.Text = "Spawn Blocks"

local minim = Instance.new('TextButton',frm) minim.BorderSizePixel = 0 minim.BackgroundColor3 = Color3.new(200/255,50/255,50/255) minim.Size = UDim2.new(0.1,0,0.2,0) minim.Position = UDim2.new(0.9,0,0,0) minim.TextScaled = true minim.Font = "SourceSansLight" minim.TextColor3 = Color3.new(1,1,1) minim.Text = "-"

function sblock() for i=1,20 do wait(1) for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA'Accoutrement' then v.Parent=game.Players.LocalPlayer.Character v.Parent = workspace.Terrain end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA'Accoutrement' then for ape,hax in pairs(v.Handle:GetChildren()) do hax:Destroy() end wait'.1' v.Parent=game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt

repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head' for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if dad:IsA'Accoutrement' then dad.Parent = game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt2=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt end end plrsp.MouseButton1Click:connect(sblock)

local spin = Instance.new('TextButton',scrl) spin.BorderSizePixel = 0 spin.BackgroundColor3 = Color3.new(255/255,70/255,70/255) spin.Size = UDim2.new(0.425,0,0.1,0) spin.Position = UDim2.new(0.05,0,0.15,0) spin.TextScaled = true spin.Font = "SourceSansLight" spin.TextColor3 = Color3.new(1,1,1) spin.Text = "Crazy Spin: OFF"

local fly = Instance.new('TextButton',scrl) fly.BorderSizePixel = 0 fly.BackgroundColor3 = Color3.new(255/255,70/255,70/255) fly.Size = UDim2.new(0.425,0,0.1,0) fly.Position = UDim2.new(0.5,0,0.15,0) fly.TextScaled = true fly.Font = "SourceSansLight" fly.TextColor3 = Color3.new(1,1,1) fly.Text = "Fly: OFF"

local seethr = Instance.new('TextButton',scrl) seethr.BorderSizePixel = 0 seethr.BackgroundColor3 = Color3.new(255/255,70/255,70/255) seethr.Size = UDim2.new(0.425,0,0.1,0) seethr.Position = UDim2.new(0.05,0,0.275,0) seethr.TextScaled = true seethr.Font = "SourceSansLight" seethr.TextColor3 = Color3.new(1,1,1) seethr.Text = "See-Through: OFF"

local tpto = Instance.new('TextButton',scrl) tpto.BorderSizePixel = 0 tpto.BackgroundColor3 = Color3.new(255/255,70/255,70/255) tpto.Size = UDim2.new(0.425,0,0.1,0) tpto.Position = UDim2.new(0.5,0,0.275,0) tpto.TextScaled = true tpto.Font = "SourceSansLight" tpto.TextColor3 = Color3.new(1,1,1) tpto.Text = "Teleport To"

local ws = Instance.new('TextButton',scrl) ws.BorderSizePixel = 0 ws.BackgroundColor3 = Color3.new(255/255,70/255,70/255) ws.Size = UDim2.new(0.425,0,0.1,0) ws.Position = UDim2.new(0.05,0,0.4,0) ws.TextScaled = true ws.Font = "SourceSansLight" ws.TextColor3 = Color3.new(1,1,1) ws.Text = "WalkSpeed: Normal"

local jp = Instance.new('TextButton',scrl) jp.BorderSizePixel = 0 jp.BackgroundColor3 = Color3.new(255/255,70/255,70/255) jp.Size = UDim2.new(0.425,0,0.1,0) jp.Position = UDim2.new(0.5,0,0.4,0) jp.TextScaled = true jp.Font = "SourceSansLight" jp.TextColor3 = Color3.new(1,1,1) jp.Text = "JumpPower: Normal"

local lotp = Instance.new('TextButton',scrl) lotp.BorderSizePixel = 0 lotp.BackgroundColor3 = Color3.new(255/255,70/255,70/255) lotp.Size = UDim2.new(0.425,0,0.1,0) lotp.Position = UDim2.new(0.05,0,0.525,0) lotp.TextScaled = true lotp.Font = "SourceSansLight" lotp.TextColor3 = Color3.new(1,1,1) lotp.Text = "Loop-Teleport: OFF"

local sb = Instance.new('TextButton',scrl) sb.BorderSizePixel = 0 sb.BackgroundColor3 = Color3.new(255/255,70/255,70/255) sb.Size = UDim2.new(0.425,0,0.1,0) sb.Position = UDim2.new(0.5,0,0.525,0) sb.TextScaled = true sb.Font = "SourceSansLight" sb.TextColor3 = Color3.new(1,1,1) sb.Text = "Noclip"

local cr = Instance.new('TextLabel',scrl) cr.BorderSizePixel = 0 cr.BackgroundColor3 = Color3.new(255/255,70/255,70/255) cr.Size = UDim2.new(0.875,0,0.225,0) cr.Position = UDim2.new(0.05,0,0.65,0) cr.TextScaled = true cr.Font = "SourceSansLight" cr.TextColor3 = Color3.new(1,1,1) cr.Text = "Gui Created by Epix#2044 on Discord."

local fl = Instance.new('TextLabel',scrl) fl.BorderSizePixel = 0 fl.BackgroundColor3 = Color3.new(255/255,70/255,70/255) fl.Size = UDim2.new(0.875,0,0.075,0) fl.Position = UDim2.new(0.05,0,0.9,0) fl.TextScaled = true fl.Font = "SourceSansLight" fl.TextColor3 = Color3.new(1,1,1) if game.Workspace.FilteringEnabled == true then fl.Text = "Filtering is Enabled" else fl.Text = "Filtering is Disabled" end

local gui2 = Instance.new('ScreenGui',game.Players.LocalPlayer.PlayerGui) gui2.ResetOnSpawn = false

local oc = Instance.new('TextButton',gui2) oc.BorderSizePixel = 0 oc.BackgroundColor3 = Color3.new(255/255,70/255,70/255) oc.Size = UDim2.new(0,50,0,50) oc.Position = UDim2.new(0,0,0,0) oc.TextScaled = true oc.Font = "SourceSansLight" oc.TextColor3 = Color3.new(1,1,1) oc.Text = "Close" oc.Draggable = true

local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running

local c local h local bv local bav local cam local flying local p = game.Players.LocalPlayer local buttons = {W = false, S = false, A = false, D = false, Moving = false}

local startFly = function () -- Call this function to begin flying if not p.Character or not p.Character.Head or flying then return end c = p.Character h = c.Humanoid h.PlatformStand = true cam = workspace:WaitForChild('Camera') bv = Instance.new("BodyVelocity") bav = Instance.new("BodyAngularVelocity") bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000 bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000 bv.Parent = c.Head bav.Parent = c.Head flying = true h.Died:connect(function() flying = false end) end

local endFly = function () -- Call this function to stop flying if not p.Character or not flying then return end h.PlatformStand = false bv:Destroy() bav:Destroy() flying = false end

game:GetService("UserInputService").InputBegan:connect(function (input, GPE) if GPE then return end for i, e in pairs(buttons) do if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then buttons[i] = true buttons.Moving = true end end end)

game:GetService("UserInputService").InputEnded:connect(function (input, GPE) if GPE then return end local a = false for i, e in pairs(buttons) do if i ~= "Moving" then if input.KeyCode == Enum.KeyCode[i] then buttons[i] = false end if buttons[i] then a = true end end end buttons.Moving = a end)

local setVec = function (vec) return vec * (speed / vec.Magnitude) end

game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame if flying and c and c.PrimaryPart then local p = c.PrimaryPart.Position local cf = cam.CFrame local ax, ay, az = cf:toEulerAnglesXYZ() c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az)) if buttons.Moving then local t = Vector3.new() if buttons.W then t = t + (setVec(cf.lookVector)) end if buttons.S then t = t - (setVec(cf.lookVector)) end if buttons.A then t = t - (setVec(cf.rightVector)) end if buttons.D then t = t + (setVec(cf.rightVector)) end c:TranslateBy(t * step) end end end)

function spintogl() if spintoggle == true then spintoggle = false spin.Text = "Crazy Spin: OFF" else spintoggle = true spin.Text = "Crazy Spin: ON" local bodyang = Instance.new('BodyAngularVelocity',game.Players.LocalPlayer.Character.PrimaryPart) bodyang.AngularVelocity = Vector3.new(90,999,0) bodyang.MaxTorque = Vector3.new(60000,100,3000) bodyang.P = 5000000 repeat wait(0.001) until spintoggle == false bodyang:Destroy() end end spin.MouseButton1Click:connect(spintogl)

function flytogl() if flytoggle == true then flytoggle = false fly.Text = "Fly: OFF" else flytoggle = true fly.Text = "Fly: ON" startFly() repeat wait(0.001) until flytoggle == false endFly() end end fly.MouseButton1Click:connect(flytogl)

function opctogl() if scg.Enabled == true then scg.Enabled = false oc.Text = "Open" else scg.Enabled = true oc.Text = "Close" end end oc.MouseButton1Click:connect(opctogl) function telep() game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position) end tpto.MouseButton1Click:connect(telep)

function camtogl() if cameratoggle == false then cameratoggle = true game.Workspace.CurrentCamera.CameraType = "Follow" seethr.Text = "See-Through: ON" else cameratoggle = false game.Workspace.CurrentCamera.CameraType = "Custom" seethr.Text = "See-Through: OFF" end end seethr.MouseButton1Click:connect(camtogl)

function wsp() if wsmode ~= 5 then wsmode = wsmode + 1 else wsmode = 1 end if wsmode == 1 then ws.Text = "WalkSpeed: Normal" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 end if wsmode == 2 then ws.Text = "WalkSpeed: Fast" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 32 end if wsmode == 3 then ws.Text = "WalkSpeed: FASTER" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70 end if wsmode == 4 then ws.Text = "WalkSpeed: EXTREME" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150 end if wsmode == 5 then ws.Text = "WalkSpeed: The Speed of Light" game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 4357234785243 end end ws.MouseButton1Click:connect(wsp)

function jpp() if jpmode ~= 5 then jpmode = jpmode + 1 else jpmode = 1 end if jpmode == 1 then jp.Text = "JumpPower: Normal" game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 end if jpmode == 2 then jp.Text = "JumpPower: Trampoline" game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100 end if jpmode == 3 then jp.Text = "JumpPower: Big Trampoline" game.Players.LocalPlayer.Character.Humanoid.JumpPower = 200 end if jpmode == 4 then jp.Text = "JumpPower: Bigger Trampoline" game.Players.LocalPlayer.Character.Humanoid.JumpPower = 400 end if jpmode == 5 then jp.Text = "JumpPower: The Speed of Light" game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80000 end end jp.MouseButton1Click:connect(jpp)

function spawnblock() if gothrough == false then gothrough = true sb.Text = "Noclip" local gc = game.Players.LocalPlayer.Character:GetChildren() for i = 1,#gc,1 do if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then gc[i].CollisionGroupId = 29 end end game:service("RunService").Stepped:wait() else gothrough = false sb.Text = "Noclip" local gc = game.Players.LocalPlayer.Character:GetChildren() for i = 1,#gc,1 do if (gc[i].ClassName == "Part") or (gc[i].ClassName == "MeshPart") then gc[i].CollisionGroupId = 1 game:service("RunService").Stepped:wait() end end end end sb.MouseButton1Click:connect(spawnblock) function looptelep() if lotptog == false then lotptog = true lotp.Text = "Loop-Teleport: ON" repeat game.Players.LocalPlayer.Character:MoveTo(game.Players:FindFirstChild(plr.Text).Character.PrimaryPart.Position) wait(0.001) until lotptog == false else lotptog = false lotp.Text = "Loop-Teleport: OFF" end end lotp.MouseButton1Click:connect(looptelep)

function minimi() scg.Enabled = false oc.Text = "Open" end minim.MouseButton1Click:connect(minimi) end)

fedab.MouseButton1Click:connect(function() --All scripts included in this GUI are NOT made by XeX, they where all taken from different GUIs and v3rm posts to make 1 GUI. --Oh i forgot to mention, this was made by XeX, im shit at scripting btw.

local Music = Instance.new("Sound", game.Workspace) Music.SoundId = "rbxassetid://869859606" Music.Volume = 1 Music.Pitch = 1 Music:Play() wait(1)

local GUI = Instance.new("ScreenGui") local OpenFrame = Instance.new("Frame") local OpenButton = Instance.new("TextButton") local ScrollingFrame = Instance.new("ScrollingFrame") local TextLabel = Instance.new("TextLabel") local ImageLabel = Instance.new("ImageLabel") local FEHT = Instance.new("TextButton") local Dab = Instance.new("TextButton") local CloseButton = Instance.new("TextButton") local MinimizeButton = Instance.new("TextButton") local TextLabel_2 = Instance.new("TextLabel") local Dance = Instance.new("TextButton") local Spas = Instance.new("TextButton") local God = Instance.new("TextButton") local Brick = Instance.new("TextButton") local NC = Instance.new("TextButton")

GUI.Name = "GUI" GUI.Parent = game.CoreGui

OpenFrame.Name = "OpenFrame" OpenFrame.Parent = GUI OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1) OpenFrame.BorderColor3 = Color3.new(0, 0, 0) OpenFrame.Position = UDim2.new(0, 0, 0, 609) OpenFrame.Size = UDim2.new(0, 241, 0, 58)

OpenButton.Name = "OpenButton" OpenButton.Parent = OpenFrame OpenButton.BackgroundColor3 = Color3.new(1, 1, 1) OpenButton.BackgroundTransparency = 1 OpenButton.Size = UDim2.new(0, 241, 0, 58) OpenButton.Font = Enum.Font.SourceSansLight OpenButton.FontSize = Enum.FontSize.Size14 OpenButton.Text = "Open" OpenButton.TextColor3 = Color3.new(0, 0, 0) OpenButton.TextScaled = true OpenButton.TextSize = 14 OpenButton.TextWrapped = true

ScrollingFrame.Parent = GUI ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1) ScrollingFrame.BorderColor3 = Color3.new(0, 0, 0) ScrollingFrame.Position = UDim2.new(0, 509, 0, 180) ScrollingFrame.Size = UDim2.new(0, 587, 0, 375) ScrollingFrame.Visible = false ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0.850000024, 0) ScrollingFrame.ScrollBarThickness = 0

TextLabel.Parent = ScrollingFrame TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.BorderSizePixel = 0 TextLabel.Size = UDim2.new(0, 375, 0, 64) TextLabel.Font = Enum.Font.SourceSansLight TextLabel.FontSize = Enum.FontSize.Size14 TextLabel.Text = "100/100 GUI fam" TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true

ImageLabel.Parent = ScrollingFrame ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel.BackgroundTransparency = 1 ImageLabel.BorderSizePixel = 0 ImageLabel.Position = UDim2.new(0, 0, 0, 70) ImageLabel.Size = UDim2.new(0, 251, 0, 153) ImageLabel.Image = "rbxassetid://982367808"

FEHT.Name = "FEHT" FEHT.Parent = ScrollingFrame FEHT.BackgroundColor3 = Color3.new(1, 1, 1) FEHT.BorderColor3 = Color3.new(0, 0, 0) FEHT.Position = UDim2.new(0, 24, 0, 260) FEHT.Size = UDim2.new(0, 253, 0, 78) FEHT.Font = Enum.Font.SourceSansLight FEHT.FontSize = Enum.FontSize.Size14 FEHT.Text = "FE Hammer Tool {For Cafes}" FEHT.TextScaled = true FEHT.TextSize = 14 FEHT.TextWrapped = true

Dab.Name = "Dab" Dab.Parent = ScrollingFrame Dab.BackgroundColor3 = Color3.new(1, 1, 1) Dab.BorderColor3 = Color3.new(0, 0, 0) Dab.Position = UDim2.new(0, 310, 0, 262) Dab.Size = UDim2.new(0, 253, 0, 78) Dab.Font = Enum.Font.SourceSansLight Dab.FontSize = Enum.FontSize.Size14 Dab.Text = "Cancer "dance" {Dab}" Dab.TextScaled = true Dab.TextSize = 14 Dab.TextWrapped = true

CloseButton.Name = "CloseButton" CloseButton.Parent = ScrollingFrame CloseButton.BackgroundColor3 = Color3.new(1, 1, 1) CloseButton.BorderColor3 = Color3.new(0, 0, 0) CloseButton.Position = UDim2.new(0, 534, 0, 0) CloseButton.Size = UDim2.new(0, 53, 0, 45) CloseButton.Font = Enum.Font.SourceSansLight CloseButton.FontSize = Enum.FontSize.Size14 CloseButton.Text = "X" CloseButton.TextScaled = true CloseButton.TextSize = 14 CloseButton.TextWrapped = true

MinimizeButton.Name = "MinimizeButton" MinimizeButton.Parent = ScrollingFrame MinimizeButton.BackgroundColor3 = Color3.new(1, 1, 1) MinimizeButton.BorderColor3 = Color3.new(0, 0, 0) MinimizeButton.Position = UDim2.new(0, 481, 0, 0) MinimizeButton.Size = UDim2.new(0, 53, 0, 45) MinimizeButton.Font = Enum.Font.SourceSansLight MinimizeButton.FontSize = Enum.FontSize.Size14 MinimizeButton.Text = "_" MinimizeButton.TextScaled = true MinimizeButton.TextSize = 14 MinimizeButton.TextWrapped = true

TextLabel_2.Parent = ScrollingFrame TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel_2.BackgroundTransparency = 1 TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0, 250, 0, 56) TextLabel_2.Size = UDim2.new(0, 322, 0, 149) TextLabel_2.Font = Enum.Font.SourceSansLight TextLabel_2.FontSize = Enum.FontSize.Size14 TextLabel_2.Text = "All scripts in this GUI where taken from all different GUIs and scripts found on v3rm to make a one GUI. All credits go to their creators." TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14 TextLabel_2.TextWrapped = true

Dance.Name = "Dance" Dance.Parent = ScrollingFrame Dance.BackgroundColor3 = Color3.new(1, 1, 1) Dance.BorderColor3 = Color3.new(0, 0, 0) Dance.Position = UDim2.new(0, 22, 0, 375) Dance.Size = UDim2.new(0, 253, 0, 78) Dance.Font = Enum.Font.SourceSansLight Dance.FontSize = Enum.FontSize.Size14 Dance.Text = "Dance 'till you're dead, lol." Dance.TextScaled = true Dance.TextSize = 14 Dance.TextWrapped = true

Spas.Name = "Spas" Spas.Parent = ScrollingFrame Spas.BackgroundColor3 = Color3.new(1, 1, 1) Spas.BorderColor3 = Color3.new(0, 0, 0) Spas.Position = UDim2.new(0, 312, 0, 375) Spas.Size = UDim2.new(0, 253, 0, 78) Spas.Font = Enum.Font.SourceSansLight Spas.FontSize = Enum.FontSize.Size14 Spas.Text = "Have a spasm attack" Spas.TextScaled = true Spas.TextSize = 14 Spas.TextWrapped = true

God.Name = "God" God.Parent = ScrollingFrame God.BackgroundColor3 = Color3.new(1, 1, 1) God.BorderColor3 = Color3.new(0, 0, 0) God.Position = UDim2.new(0, 21, 0, 491) God.Size = UDim2.new(0, 253, 0, 78) God.Font = Enum.Font.SourceSansLight God.FontSize = Enum.FontSize.Size14 God.Text = "God Mode {May glitch out items}" God.TextScaled = true God.TextSize = 14 God.TextWrapped = true

Brick.Name = "Brick" Brick.Parent = ScrollingFrame Brick.BackgroundColor3 = Color3.new(1, 1, 1) Brick.BorderColor3 = Color3.new(0, 0, 0) Brick.Position = UDim2.new(0, 309, 0, 490) Brick.Size = UDim2.new(0, 253, 0, 78) Brick.Font = Enum.Font.SourceSansLight Brick.FontSize = Enum.FontSize.Size14 Brick.Text = "Brick the mother fuckin' place" Brick.TextScaled = true Brick.TextSize = 14 Brick.TextWrapped = true

NC.Name = "NC" NC.Parent = ScrollingFrame NC.BackgroundColor3 = Color3.new(1, 1, 1) NC.BorderColor3 = Color3.new(0, 0, 0) NC.Position = UDim2.new(0, 24, 0, 601) NC.Size = UDim2.new(0, 544, 0, 78) NC.Font = Enum.Font.SourceSansLight NC.FontSize = Enum.FontSize.Size14 NC.Text = "Noclip {Use the Keybind M to toggle it}" NC.TextScaled = true NC.TextSize = 14 NC.TextWrapped = true

OpenButton.MouseButton1Click:connect(function() game.CoreGui.GUI.OpenFrame.Visible = false game.CoreGui.GUI.ScrollingFrame.Visible = true end)

MinimizeButton.MouseButton1Click:connect(function() game.CoreGui.GUI.OpenFrame.Visible = true game.CoreGui.GUI.ScrollingFrame.Visible = false end)

CloseButton.MouseButton1Click:connect(function() game.CoreGui.GUI.OpenFrame.Visible = false game.CoreGui.GUI.ScrollingFrame.Visible = false end)

FEHT.MouseButton1Click:connect(function() --fe cafe hammertool script cuz im gay-- maind = nil if workspace:FindFirstChild'GiveSystem' then if workspace.GiveSystem:FindFirstChild'GiveItem' then maind = workspace.GiveSystem.GiveItem end end if workspace:FindFirstChild'HandToCentre' then if workspace.HandToCentre:FindFirstChild'SendItem' then maind = workspace.HandToCentre.SendItem end end if maind == nil then print'could not find give event :(' return end tool = Instance.new'Tool' me = game:GetService'Players'.LocalPlayer tool.RequiresHandle = false tool.TextureId = 'http://www.roblox.com/asset/?id=12223874' tool.Name = 'ya like jazz?' tool.Parent = me.Backpack buttonf = nil tool.Equipped:connect(function() local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = 'rbxasset://textures/HammerCursor.png' buttonf = m.Button1Down:connect(function() if m.Target == nil then return end local ob = m.Target if ob:IsA'BasePart' or ob:IsA'WedgePart' then if ob:IsDescendantOf(me.Character) then return end m.Icon = 'rbxasset://textures/HammerOverCursor.png' local ex = Instance.new'Explosion' ex.BlastRadius = 0 ex.Position = ob.Position ex.Parent = workspace maind:FireServer(workspace, ob) wait(0.3) m.Icon = 'rbxasset://textures/HammerCursor.png' end end) end) tool.Unequipped:connect(function() if buttonf ~= nil then buttonf:Disconnect() buttonf = nil end local m = game:GetService'Players'.LocalPlayer:GetMouse() m.Icon = '' end) end)

Dab.MouseButton1Click:connect(function() Player = "LocalPlayer" AnimationId = "248263260" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed. end)

God.MouseButton1Click:connect(function() local player = game.Players.LocalPlayer

if player.Character then

if player.Character:FindFirstChild("Humanoid") then

player.Character.Humanoid.Name = "1"

end

local l = player.Character["1"]:Clone()

l.Parent = player.Character

l.Name = "Humanoid"; wait(0.1)

player.Character["1"]:Destroy()

workspace.CurrentCamera.CameraSubject = player.Character.Humanoid

player.Character.Animate.Disabled = true; wait(0.1)

player.Character.Animate.Disabled = false

end end)

Dance.MouseButton1Click:connect(function() Player = "LocalPlayer" AnimationId = "33796059" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed. end)

NC.MouseButton1Click:connect(function() --Script by Kohltastrophe / Toggle made by Kujo ; ) game.Players.LocalPlayer.DevCameraOcclusionMode = 'Invisicam' --INVISCAM!!! local mouse = game.Players.LocalPlayer:GetMouse() local torso = game.Players.LocalPlayer.Character.Torso local dir = {w = 0, s = 0, a = 0, d = 0} local spd = 2 mouse.KeyDown:connect(function(key) if key:lower() == "w" then dir.w = 1 elseif key:lower() == "s" then dir.s = 1 elseif key:lower() == "a" then dir.a = 1 elseif key:lower() == "d" then dir.d = 1 elseif key:lower() == "q" then spd = spd + 1 elseif key:lower() == "e" then spd = spd - 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then dir.w = 0 elseif key:lower() == "s" then dir.s = 0 elseif key:lower() == "a" then dir.a = 0 elseif key:lower() == "d" then dir.d = 0 end end)

enabled = false mouse.keyDown:connect(function(key) if (key) == "m" and enabled == false then enabled = true repeat wait(1/44) game.Players.LocalPlayer.Character.Torso.Anchored = true game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd) until enabled == false elseif enabled == false then game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Torso.Anchored = false end if (key) == "m" and enabled == true then enabled = false game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false game.Players.LocalPlayer.Character.Torso.Anchored = false

end

end) end)

Spas.MouseButton1Click:connect(function() Player = "LocalPlayer" AnimationId = "33796059" local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim) k:Play() --Play the animation k:AdjustSpeed(99) --Set '1' to any value you want to adjust the animation speed. end)

Brick.MouseButton1Click:connect(function() for i=1,20 do wait(1) for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA'Accoutrement' then v.Parent=game.Players.LocalPlayer.Character v.Parent = workspace.Terrain end end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA'Accoutrement' then for ape,hax in pairs(v.Handle:GetChildren()) do hax:Destroy() end wait'.1' v.Parent=game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt

repeat wait(1) until game.Players.LocalPlayer.Character:FindFirstChild'Head' for lol,dad in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if dad:IsA'Accoutrement' then dad.Parent = game.Players.LocalPlayer.StarterGear end end for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do v:Destroy() end local prt2=Instance.new("Model", workspace); Instance.new("Part", prt).Name="Torso"; Instance.new("Part", prt).Name="Head"; Instance.new("Humanoid", prt).Name="Humanoid"; game.Players.LocalPlayer.Character=prt end end) end)

FuckFE.MouseButton1Click:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 70

game.StarterGui:SetCore("SendNotification", { Title = "FeX"; Text = "Walkspeed was set to 70. Reset if you do not want this change."; })
end)

TextButton_2.MouseButton1Click:connect(function() game:service('Players').LocalPlayer.Character.Humanoid.JumpPower = 100 end)

clicktp.MouseButton1Click:connect(function() local UIS = game:GetService("UserInputService")

local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse()

function GetCharacter() return game.Players.LocalPlayer.Character end

function Teleport(pos) local Char = GetCharacter() if Char then Char:MoveTo(pos) end end

UIS.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftControl) then Teleport(Mouse.Hit.p) end end)

end)

btools.MouseButton1Click:connect(function() loadstring(game:GetObjects("rbxassetid://536904585")[1].Source)() end)

TextButton_2.MouseButton1Click:connect(function() game:service('Players').LocalPlayer.Character.Humanoid.JumpPower = 100

game.StarterGui:SetCore("SendNotification", {
   Title = "FeX";
   Text = "Jumpower was set to 70. Reset if you do not want this change.";

})
end)

local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local TextLabel = Instance.new("TextLabel")

-- Definindo propriedades da GUI ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.Name = "MovableGUI"

Frame.Parent = ScreenGui Frame.Size = UDim2.new(0, 400, 0, 100) Frame.Position = UDim2.new(0.5, -200, 0.5, -50) Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Draggable = true Frame.Active = true

TextLabel.Parent = Frame TextLabel.Size = UDim2.new(1, 0, 1, 0) TextLabel.Text = "This script don't work in every game, so if the GUI doesn't appear, it's normal" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextSize = 18 TextLabel.TextWrapped = true TextLabel.TextYAlignment = Enum.TextYAlignment.Center TextLabel.TextXAlignment = Enum.TextXAlignment.Center

-- Funcionalidade de movimentação da GUI local dragging, dragInput, dragStart, startPos Frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = Frame.Position input.Consumed = true end end)

Frame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end)

Frame.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end)

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