This is an experimental fork of the Glk port of ScottFree that adds support for the TI-99/4A Scott Adams game format.
The original Scott Adams games seem to be working now, but more testing is needed. Games in the TI-99/4A can be found at the IF Archive.
This is a cut-down version of the ScottFree interpreter fork used by Spatterlight, with the Spatterlight Glk code replaced by the GlkTerm library, and all support ZX Spectrum and C-64 versions and graphics removed. Fragments of the Bunyon interpreter are also present here and there in the code. I’m afraid it is not in a very clean or readable state.
This should build out of the box, although I have only tried it on my MacBook. GlkTerm source is included (requires curses), along with a makefile and an Xcode project.