Tags: arcadeindy/Mirror
Tags
NetworkServer HandleConnection: check if connectionId already in use
NetworkServer HandleConnection: >0 check added to fix MirrorNetworkin… …g#321
Remove Network Manager Editor (MirrorNetworking#310) * Remove Network Manager Editor * Add reorderable list to prefabs * Move Start On Headless to more logical place
Updated Telepathy again. Forgot to check SendMessagesBlocking return … …value before.
Added OnStartLocalPlayer Description (MirrorNetworking#336)
NetworkTransformBase: remove unnecessary connectionToServer check
Telepathy updated to latest version (performance improvements under h… …eavy load)
PreviousNext