Just a simple visualizer for Djikstra's algorithm.
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Download and extract SFML v2.6.1 for your respective system.
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Inside the extracted folder, among other directories, you should see
includeandlib.-
Inside
include, there should be a folder calledSFML. Place this folder inside this project's/include/directory. Your/include/directory should look something like this:include/ ... SFML/ ... -
Inside this project's directory, create a folder called
lib. After doing so, the directory should look something like this:.vscode/ assets/ include/ lib/ src/ .gitignore Makefile README.mdNext, create a folder called
SFMLinside of the newly created/lib/. In this folder, copy the contents of the downloaded SFML/lib/directory. After doing so it should look something like this:lib/ SFML/ libsfml-audio.2.6.1.dylib ... libsfml-window.dylib
Note: Across different systems the file extensions inside your
/lib/directory may be something different like.dll -
make: Compiles the program into the/bin/directory.make run: Compiles & runs the program.make clean: Clean up function for clearing out old builds.