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Upgraded Unity project to Unity 5.0
NLog.Unity: Added DontDestroyOnLoad to NLogConfig
NLog.Unity: Added [DisallowMultipleComponent] to NLogConfig
Added TimestampFormatter
Removing appender from LoggerFactory affects all existing logger inst… …ances, too.
LoggerFactory adds new appender to all existing logger instances
Fixed: server accepts connections from any ip address
Works with Unity now