Tracing rays and rasterizing things in cubical worlds. Working on the voxel-powered game engine IOLITE.
-
Missing Deadlines
- Germany
-
10:05
(UTC +01:00) - https://iolite-engine.com
- @[email protected]
Highlights
- Pro
Doug Binks
dougbinks
Game dev, C++, multithreading, Runtime Compiled C++, voxels, graphics.
Co-founder of enkisoftware with @juliettef
@enkisoftware UK
Juliette F
juliettef
Game developer, C++, python, testing, Avoyd developer, co-founder of enkisoftware with @dougbinks. Occasionally available for consultancy.
@enkisoftware
Rasmus Praestholm
Cervator
@Terasology Co-Founder & Lead. Platform Engineering nerd including at @NVIDIA via TEKSystems
The @Terasology Foundation West Orange, NJ