- Foshan, China
- https://medium.com/@GalvinLi
- @GalvinLi
Stars
Native and Compact Structured Latents for 3D Generation
AXe is a CLI tool for interacting with Simulators using Apple's Private Accessibility APIs.
Native macOS app for finding and killing processes on open ports. Perfect for developers.
Learning English through the method of constructing sentences with conjunctions
AI Product Design Agent - Open Source
Examples with SwiftUI and other Apple frameworks that showcase various interactions, animations and more
Obfuscate all your TCP connections into HTTP protocol.
Rules and Knowledge to work better with agents such as Claude Code or Cursor
A Swift Runtime library for viewing type info, and the dynamic getting and setting of properties.
A cross-platform declarative UI framework, inspired by SwiftUI.
[CAAI AIR'24] Bilateral Reference for High-Resolution Dichotomous Image Segmentation
Building a modern alternative to Salesforce, powered by the community.
Framework for representing, validating, querying, and manipulating generic JSON values in Swift. Supported are standards such as JSON Pointer (RFC 6901), JSON Path (RFC 9535), JSON Patch (RFC 6902)…
Tools, and instructions for more easily installing and launching Windows games via Wine or CrossOver directly in the macOS Steam client
A high-level build system based on llbuild, used by Xcode, Swift Playground, and the Swift Package Manager
A powerful toolkit for creating concise and expressive Swift macros
A universal solution to persistence and data sharing in surprisingly little code.
A rebuild of Apple’s “Scrumdinger” application using modern, best practices for SwiftUI development.
A Final Cut Pro plugin to render SwiftUI views on your video
Bringing simple and powerful navigation tools to all Swift platforms, inspired by SwiftUI.
A JIT enabler for iOS 17 with a Windows/macOS computer on the same WiFi!
This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney, adapted to showcase the usage of SwiftGodot for developing in Godot.