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Digital Game Creation System
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Tools Need to create my own personal fav linux experienceMake Windows not SHIT
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SimpleAddonProjects
Projects in this list are Unreal Engine projects. These projects are basically just a bare bone functionality for projects that focus on a singular feature.Tools
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Starred repositories
A native, user-mode, multi-process, graphical debugger.
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
A sleek and minimal desktop shell thoughtfully crafted for Wayland.
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Fast, robust, powerful and extendible .NET serializer built for Unity
OpenUPM - Open Source Unity Package Registry (UPM)
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Provides an efficient allocation free async/await integration for Unity.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.
NSubstitute is designed as a friendly substitute for .NET mocking libraries.
Improved Unity C# Timers that run as a Player Loop System
Shows the icon of the first component in hierarchy of the scene window. Improves visibility for your gameobjects in the scene hierarchy window.
Extension Methods and Utils for Unity Game Dev
This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applica…
Efficient glTF 3D import / export library for Unity
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Unity Inventory System with UI Toolkit