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  • Spriggan Games Studio
  • Rawalpindi Pakistan

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Starred repositories

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A native, user-mode, multi-process, graphical debugger.

C 6,674 285 Updated Feb 19, 2026

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

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Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

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UPBGE, the best integrated game engine in Blender

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Fast, robust, powerful and extendible .NET serializer built for Unity

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OpenUPM - Open Source Unity Package Registry (UPM)

JavaScript 1,840 1,060 Updated Feb 20, 2026

General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor

Go 4,180 160 Updated Feb 20, 2026

A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)

C++ 300 22 Updated May 10, 2024

Unity Audio Source Pooling

C# 95 6 Updated Dec 2, 2025

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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Provides an efficient allocation free async/await integration for Unity.

C# 10,520 967 Updated Jan 5, 2026

Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline

C# 222 19 Updated Jan 23, 2026

Open source Motion/Tweening Tool/Library with Visual Editor with code or no code and easy drag and drop support for Unity Engine

C# 672 68 Updated Feb 4, 2026

An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.

C# 916 73 Updated Aug 23, 2025

Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs

C# 1,338 164 Updated Feb 15, 2026

An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.

C# 36 6 Updated Feb 9, 2025

NSubstitute is designed as a friendly substitute for .NET mocking libraries.

C# 109 21 Updated Nov 28, 2023

Improved Unity C# Timers that run as a Player Loop System

C# 210 41 Updated Nov 24, 2025

Shows the icon of the first component in hierarchy of the scene window. Improves visibility for your gameobjects in the scene hierarchy window.

C# 2 Updated Dec 10, 2025

Extension Methods and Utils for Unity Game Dev

C# 748 85 Updated Dec 26, 2025

This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applica…

HTML 129 21 Updated Oct 23, 2025

Efficient glTF 3D import / export library for Unity

C# 114 30 Updated Jan 22, 2026

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,293 461 Updated Feb 13, 2026

Unity Toon Shader

C# 1,395 206 Updated Feb 19, 2026

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C# 746 50 Updated Nov 27, 2025

Unity Inventory System with UI Toolkit

C# 260 31 Updated Jun 27, 2024
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