lin onetwo
linonetwo
Create dev-tool and knowledge tools for procedural content generation (Game AIGC). Hopefully will create a knowledge-driven PCG in-game-cosmos oneday.
VerseTensor ShanghaiTech University
DBinary
matrixcascade
I am dbinary,Engineer with over 20 years of experience.specializing in game engine architecture, graphics rendering, and digital signal processing.
Jeremy Ruston
Jermolene
Learning to program since 1978. Creator of @TiddlyWiki.
@Intertwingled-Innovations Oxford, UK