This project is to develop samples for Render Pipeline C++.
| Build Status | About | 
|---|---|
| Visual Studio 2017 | |
| Visual Studio 2017 Preview | 
You can download built files from each Build Page.
These samples are ported from RenderPipeline-Samples (https://github.com/tobspr/RenderPipeline-Samples).
See render_pipeline_samples/README.md for more details.
These samples are ported from samples in Panda3D (https://github.com/panda3d/panda3d).
These examples are ported from NVIDIA FleX demo (https://developer.nvidia.com/flex)
(See nvidia_flex/NVIDIA-FLEX-LICENSE.txt file)
These examples require rpflex plugin in https://github.com/bluekyu/rpcpp_plugins
Just run CMake.
You can build with Render Pipeline C++ project and plugins. See Building Render Pipeline C++
- Panda3D Third-party: https://github.com/bluekyu/panda3d-thirdparty
 - (patched) Panda3D: https://github.com/bluekyu/panda3d
 - Render Pipeline C++: https://github.com/bluekyu/render_pipeline_cpp
 - Plugins for Render Pipeline C++: https://github.com/bluekyu/rpcpp_plugins
 
See LICENSE.md file.
Some models may have another license. The licenses are described in each directory.