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[LEGACY] LWJGL - Lightweight Java Game Library

WARNING

This is the repository of the original LWJGL, which is no longer actively maintained. Unless you have released a product that uses LWJGL 2.x, you should probably be looking at LWJGL 3.

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.

Website: http://legacy.lwjgl.org Forum: http://forum.lwjgl.org Bugs/Suggestions: https://github.com/LWJGL/lwjgl/issues

Compilation

To install this ARM-compatable fork of LWJGL2, simply install python 3.10+, set the variables in compilationSettings.py appropriately, and run:

  • python3 compileLWJGL2.py all

There are more targets that can be used for a variety of reasons, though the one above should be sufficent if you are only looking to compile the library and do nothing else. These additional targets are:

  • python3 compileLWJGL2.py compileJava -- This compiles the Java portion of the library
  • python3 compileLWJGL2.py compileNatives -- This compiles the Native portion of the library (for MacOS)
  • python3 compileLWJGL2.py runTests -- This runs a couple of examples included in order to test if the library is working properly

After compiling the Java jar files can be found in outputs/ and the native .dylibs can be found in outputs/natives/

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[LEGACY] LWJGL-m1 - A forked version of The Lightweight Java Game Library.

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