Raylib-Zig is a template project designed to help you quickly start developing your game, application, or graphics project in Zig.
Raylib-Zig does not need any bindings, as the Zig compiler compiles C code natively.
First, clone the project onto your local machine:
Next, update the git submodule containing the Raylib library:
git submodule update --initYou can then build the Zig project with the following command:
zig build runHave fun.