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v4.4.3

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perf: allocation free syncdict foreach, fix MirrorNetworking#1172 (Mi…

…rrorNetworking#1174)

v4.4.2

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perf: allocation free enumerator for syncsets, fixes MirrorNetworking…

…#1171 (MirrorNetworking#1173)

v4.4.1

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perf: Custom IEnumerator for SyncLists to avoid allocations on foreach (

MirrorNetworking#904)

* Custom IEnumerator for SyncLists to avoid allocations on foreach

* add comments and benchmark

* remove unnecessary 'private'

* syntax

v4.4.0

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feat: Remove Command shortcut for host mode (MirrorNetworking#1168)

v4.3.2

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perf: Use RemoveAt to remove elements from lists

v4.3.1

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fix: Suspend server transport while changing scenes (MirrorNetworking…

…#1169)

* Suspend transport

* fixed typo

v4.3.0

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feat: Add Timeout to NetworkAuthenticator (MirrorNetworking#1091)

* Add timeout to NetworkAuthenticator

* Added back the using Vis removed

* updated doc

* Typo

v4.2.1

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fix: Don't give host player authority by default (MirrorNetworking#1158)

* Don't give host player authority by default

* Same when removing authority

v4.2.0

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SyncList custom Equality Comparer support (MirrorNetworking#1146)

v4.1.1

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fix: don't call hook in host if no change, fixes MirrorNetworking#1142 (

MirrorNetworking#1143)

* fix: don't call hook in host if no change,  fixes MirrorNetworking#1142

* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarProcessor.cs

Co-Authored-By: MrGadget <[email protected]>

* avoid hook calls for GO and NI in host

* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarProcessor.cs

* Remove check from SetSyncVarGameObject