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This tracks the variables used in each function and only registers those that are used for a given shader. This will allow larger compute systems to fit within the maxStorageBuffersPerShaderStage limit of 10 (hopefully soon 16).

@kkoreilly kkoreilly merged commit 1fecb6f into main Jul 13, 2025
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@kkoreilly kkoreilly deleted the gpuvars branch July 13, 2025 19:21
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3 participants