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Attila is GPU simulator with OpenGL and D3D9 API implementations
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cooperyuan/attila
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Introduction
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ATTILA is GPU simulator with OpenGL and D3D9 API implementations that can be used
to simulate PC Windows game traces.
In the ATTILA source code included in this package you will find the classes used
to build the simulator, the API implementations to run OpenGL and D3D9 game traces
on this simulator, the API trace tools and a number of tools that had been used on
the development of this project.
Some of the techniques and algorithms implemented in the simulator may be covered
by patents (for example DXTC/S3TC compression or the Z compression algorithm).
Check for documentation available documentation in the wiki pages.
Contributor
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The Noisy Writer
Victor Moya del Barrio ([email protected])
The Other Authors
Carlos Gonzalez ([email protected])
Jordi Roca ([email protected])
Vicente Escandell ([email protected])
Albert Murciego
Chema Solis
David Abella
Christian Perez
The Managers
Roger Espasa ([email protected])
Agustin Fernandez ([email protected])
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Attila is GPU simulator with OpenGL and D3D9 API implementations
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