Game Developer | Pixel Art Hobbyist
I am a 23-ish Game Developer with Unity Engine who hails from a small but beautiful country in South-east Asia, Vietnam ๐ป๐ณ. I am also a Pixel Art Hobbyist, which allows me to create graphic assets for games I develop.
I have been studying Unity Engine for over 3 years now, and have developed various of games for WebGL, PC, and Mobile platforms under my own studio - CST Games. Although some of them have not really been finished yet or have been postponed from development because of my lack of free time on weekdays, but I'm still developing them little by little at the evening or weekend.
But beside all that, I really like participating in Game Jams, because it's a good place to show off what I've learnt over the years, and also to learn more from other developers as well. Most recently, I have participated in Ludum Dare 57 along with my 2 other friends with our entry Into The Abyss, we got pretty good scores overall after the jam concluded.
As of now, I'm working as a full-time Unity Developer at MEP. And I'm grateful for being able to find my dream job, and now I'm eager to further enhance my knowledge and accumulate more experience. Finally, if you want to reach out to me for anything, feel free to contact me at [email protected]
TLDR, this is a brief description of me:
- ๐ป I'm a game developer with over 3 years of self-taught experience in game development with Unity Engine.
- ๐ฎ I really like participate in Game Jams, because I can push my game-making skill to its limit!
- ๐ย I hail from Vietnam, Earth, Milky Way Galaxy.
- ๐ซ Contact me at [email protected]
- ๐ I'm currently developing my new space-themed project Astral Urgency.
- ๐ข I'm working as a full-time Unity/Game Developer at MEP.
- ๐ง ย In the meantime, I'm also learning more about Pixel Art, Unity 6.2's AI features, and advanced stuff in Unity such as Multiplayer, Addressables, Procedural Generation,...
- ๐ย Lastly, I'm a sucker for cars and aviation and an appreciator of US-UK music.