a barebones vector tool
build on windows
gcc *.c -lopengl32 -lgdi32 -mwindows
build on linux
gcc *.c -lGLU -lGL -lX11
- everything
- better project structure
- tools
- user interface
this projects intentsions is to keep it simple. not as a library but just a bare bones compile, no messy build system of any kind if i can i landed on tigr as the renderer, its not good or performant in any way but added a little extension to it to make the lines work, currently its in tigrEX but might change in future this is just a little hobby project and does and will not comply with the svg spec, im doing my own thing here.