Releases: cosmosgl/graph
Release v2.5
π What's New
Link Hover Detection
Screen.Recording.2025-09-11.at.07.43.07.web.mp4
const config = {
hoveredLinkColor: '#ff3333',
hoveredLinkWidthIncrease: 4,
hoveredLinkCursor: 'pointer',
onLinkMouseOver: (linkIndex) => {
console.log(`Hovering over link ${linkIndex}`);
},
onLinkMouseOut: (event) => {
console.log('Mouse left link');
},
onLinkClick: (linkIndex, event) => {
console.log(`Clicked link ${linkIndex}`);
}
};
Link Hover Configuration Options
Fine-tune the link hover experience with new configuration properties:
hoveredLinkColor
- Color for hovered links (hex string or RGBA array)hoveredLinkWidthIncrease
- Additional pixels to add to link width on hover (default: 5)hoveredLinkCursor
- Cursor style when hovering over links (default: 'auto')
New Mouse Event Callbacks
Added comprehensive mouse event handling for enhanced interactivity:
onLinkMouseOver(linkIndex)
- Called when mouse enters a linkonLinkMouseOut(event)
- Called when mouse leaves a linkonLinkClick(linkIndex, event)
- Called when a link is clickedonPointClick(index, position, event)
- Called when a point is clickedonBackgroundClick(event)
- Called when clicking empty space
Enhanced API with unpause()
Method
Added a new unpause()
method to replace the deprecated restart()
method and onSimulationUnpause
config option added instead of onSimulationRestart
.
// New recommended approach
graph.unpause();
// Deprecated (still works but will be removed)
graph.restart();
Check out the new Link Hovering story in the documentation for a complete working example!
Release v2.4
π What's New
Multiple Point Shapes Support with new API method setPointShapes
You can now assign Circle, Square, Triangle, Diamond, Pentagon, Hexagon, Star and Cross shapes to individual points in your graph. All points default to Circle
shape.
graph.setPointShapes(new Float32Array([
PointShape.Circle,
PointShape.Square,
PointShape.Triangle,
// ...
]));
Custom Image Rendering Support
Added support for image rendering on points. Custom images are drawn on top of shapes. New API methods added:
setImageData(imageDataArray)
- Set the images to use for pointssetPointImageIndices(imageIndices)
- Specify which image each point should usesetPointImageSizes(imageSizes)
- Set custom sizes for each point's image
const imageData = new ImageData(/* your image data */);
graph.setImageData([imageData]);
graph.setPointImageIndices(new Float32Array([0, 0, 0])); // Use image 0 for all points
Enhanced View Fitting with new configuration property fitViewByPointIndices
Configure automatic view fitting to specific point indices during graph initialization.
π§ Improvements
Rendering and Performance Enhancements
- Enhanced Arrow Scaling: Improved arrow scaling logic for better visual representation across different zoom levels
- Selected Points Priority: Selected points now render in front of unselected points, improving visibility and user interaction feedback
- Tracked positions optimization: Getting tracked point positions (
getTrackedPointPositionsMap()
method) is now significantly faster when simulation isn't running, preventing lag in static visualizations
Code Quality
- ESLint improvements: Added
@typescript-eslint/naming-convention
rules for consistent code style
β οΈ Breaking Changes
API Return Type Changes
getTrackedPointPositionsMap()
method now returns aReadonlyMap
instead of aMap
Migration Guide: If you were modifying the returned map from getTrackedPointPositionsMap()
, you'll need to create a new Map from the ReadonlyMap result.
// Before (breaking)
const positions = graph.getTrackedPointPositionsMap();
positions.set(key, value); // β This will now fail
// After (fixed)
const positions = new Map(graph.getTrackedPointPositionsMap());
positions.set(key, value); // β
This works
Release v2.3
π What's New
New API Methods
getTrackedPointPositionsArray
- Optimized method for tracking point positions with better performancegetSampledPoints
- Retrieve point data as arrays for efficient data processinggetPointColors
- Get point colors as arraysgetPointSizes
- Get point sizes as arraysgetLinkColors
- Get link colors as arraysgetLinkWidths
- Get link widths as arrays
New Configuration Properties
linkOpacity
- Universal opacity control for linkspointOpacity
- Universal opacity control for points
π§ Improvements
Performance Enhancements
- Simulation Optimization: Prevented unnecessary simulation restarts when rendering with alpha=0 after pause
- Tracking Optimization: Added optimized point position tracking with
getTrackedPointPositionsArray
API Improvements
- Method Renaming: Renamed methods for better clarity while maintaining backward compatibility:
getPointsInRange
βgetPointsInRect
(old name kept as deprecated alias)selectPointsInRange
βselectPointsInRect
(old name kept as deprecated alias)- Lasso selection methods renamed to polygon selection methods
π Bug Fixes
- Arrow Rendering: Fixed arrow size width issue in line drawings
π Security
- XSS Protection: Added DOMPurify HTML sanitization to prevent cross-site scripting attacks
π Breaking Changes
Method Renaming
While backward compatibility is maintained through deprecated aliases, the following methods have been renamed:
getPointsInRange
βgetPointsInRect
selectPointsInRange
βselectPointsInRect
- Lasso selection methods β Polygon selection methods
Migration Guide: The old method names will continue to work but are deprecated. Update your code to use the new method names to avoid deprecation warnings.
Release v2.2
- Added lasso/polygon selection functionality for advanced point selection (#152 )
Release v2.1
β¨ Added
- Position Rescaling: Automatic position rescaling with
rescalePositions
config option anddontRescale
parameter forsetPointPositions()
- Simulation During Zoom: New
enableSimulationDuringZoom
option to continue simulation while zooming - Right-Click Repulsion: Added
enableRightClickRepulsion
for interactive force manipulation - Link Width Scaling: New
scaleLinksOnZoom
configuration option - Point Greying: Added
pointGreyoutColor
for dynamic point dimming - Custom Attribution: HTML-based attribution system with
attribution
config option - Enhanced Error Handling: WebGL initialization error handling with custom styling
- Enhanced Storybook examples, README and API documentation
π§ Changed
- Configuration Renaming:
disableSimulation
βenableSimulation
disableZoom
βenableZoom
disableRescalePositions
βrescalePositions
useQuadtree
βuseClassicQuadtree
showAttribution
βattribution
- Default Values:
scalePointsOnZoom
default changed tofalse
- CSS Variables: Updated to
--cosmosgl-attribution-color
and added--cosmosgl-error-message-color
- Project Rebranding: Renamed to cosmos.gl (@cosmos.gl/graph)
- Enhanced Destroy Method
π Fixed
- Point tracking behavior on position updates
- Graph initialization for screen and space size
- Cluster position array length calculation
- Framebuffer initialization stability
ποΈ Removed
setFocusedPointByIndex
method (usefocusedPointIndex
config instead)
π¦ Dependencies
- Updated Vite, ESBuild, Storybook, and other development dependencies
- Updated Store2 to 2.14.4
β οΈ Breaking Changes
- Configuration property names changed (see Changed section)
setFocusedPointByIndex
method removed- CSS variable names updated
2.0
πͺ Cosmos 2.0 Public Beta
cosmos-2.0.mp4
Cosmos 2.0 goes low level to give you even better performance! Check out the migration guide and our Storybook app for more details.
New features:
- Point Dragging
- Clustering Force
- Configurable Link Strength
Current release is a public beta but it should be stable enough to try it out!
Also we're announcing Cosmograph for π Python! More about it β on our website.
Release v1.6
What's new
- Support for accessor function in
linkArrows
: Added support for using accessor function inlinkArrows
to customize the appearance of the arrows. This feature was contributed by WanQiyang. - Support for linking to minified library: Added support for linking to the minified version of the library through jsDelivr CDN links.
- Initial zoom behavior updates: The
initialZoomLevel
configuration parameter is nowundefined
by default. IfinitialZoomLevel
is set, the view will not be fit to the initial zoom level. - Zoom the view without d3 transition: Zoom the view without d3 transition if the duration parameter is 0.
- Support color with transparency in
backgroundColor
configuration property: For example,rgba(0, 0, 0, 0)
would set the background color to black with no opacity. Thanks miklevin for raising issue in the cosmograph-issues repository (cosmograph-org/cosmograph-issues#14). - Improved point detection accuracy on mouse hover
- Paddings when Fitting the View: When fitting the view, the paddings are now taken into account as a percentage of the view size.
Fixes
- Canvas Resizing: Previously, centering of the view was lost when resizing the canvas. Now, the centering is saved during resizing.
Optimization
- Prevent Maximum call stack size exceeded: Calculating the minimum and maximum values using
Math.min
andMath.max
with spread operators can lead to Maximum call stack size exceeded error, especially when dealing with large arrays. To address this issue, the d3-arrayextend
method is used instead, which is more memory-efficient and provides the same functionality.
Bumps
ttypescript
from 1.5.13 to 1.5.15
Release v1.5
Cosmograph 1.5 brings a few exciting new features, along with bug fixes and optimizations.
What's new
- Node Sampling: A new method
getSampledNodePositionsMap
has been introduced to enable you to sample a number of evenly distributed nodes visible on the screen. It comes in handy when you want to implement feature like dynamic node labels. You can control the number of nodes in the sample by specifying thenodeSamplingDistance
configuration parameter. Thanks to this feature, we were able to introduce dynamic node labels in the latest Cosmograph.app update:
- Fitting Nodes in the Scene on Initialization: Cosmos will now center and zoom the view to include all nodes in the scene upon initialization. You can use the following configuration options to control this behavior:
fitViewOnInit
,fitViewDelay
, andfitViewByNodesInRect
.
- Rescaling Initial Position of Nodes: To avoid issues related to nodes having coordinates outside the simulation space boundaries, Cosmos will now rescale the initial coordinates of the nodes to fit within the simulation space if the simulation is active. This is useful when you load a graph with pre-calculated initial coordinates and want Cosmos to calculate the force layout for it.
Fixes
- We have resolved the issue of switching between curve/straight line rendering after Cosmos initialization.
Optimization
- Node sizes are now stored in an array for faster access.
Release v1.4
In version 1.4
Cosmos introduces features like curved links, enhanced node focus/hover distinctions with new configurations, options for initial zoom level and disabling zoom/simulation, and more.
What's new:
-
Curved Links: The
curvedLinks
config parameter turns line curvature on/off. -
New
onTick
callback arguments: The hoverednode
,index
, andnodePosition
are now available as second, third, and fourth callback arguments. -
Hovered and focused nodes introduced: We've separated the highlighted nodes into two categories: hovered and focused nodes. We also added new methods to control the focused node such as
setFocusedNodeById
andsetFocusedNodeByIndex
. Additionally, we have introduced new configuration parameters that allow for more customization, such asrenderHoveredNodeRing
,hoveredNodeRingColor
, andfocusedNodeRingColor
. These new changes will be available alongside the old configurations to ensure compatibility until version 2.0. For more detailed information, please see our wiki page. -
Adjusted transparency of the hovered and focused node's ring:** The transparency of the hovered and focused node's ring is now inherited from the parent node.
-
Assigning the initial zoom level to the graph when it is first created: The `initialZoomLevel' configuration parameter can be set once during graph initialization.
-
Disable Zooming. If the
disableZoom
configuration parameter is set totrue
, zooming in and out using the mouse wheel is disabled. -
Cosmos can be run without the simulation, e.g. if you just want to visualize your data set with provided node coordinates. Use the
disableSimulation
config parameter to turn on that behavior (please note that it can be set on graph initialization only).
Fixes:
-
Smart destruction of WebGL buffers and frame buffers and preventing a zero-sized texture from attaching to a WebGL frame buffer.
-
Cosmos will not crash if there are no nodes or links.
-
Fixed the
fitView
method execution, when calling before the animation starts. -
Adjusting
spaceSize
if it exceeds the WebGL limit (#49 (comment)). -
Cosmos can now run the simulation even if the graph contains only nodes and no links.
-
We made the
graph
property public in the mainGraph
class (where the data processing takes place). -
Added a second argument -
index
to the config accessor functionsnodeSize
andnodeColor
.
Optimization
- We have improved the method for finding the hovered node to minimize the chance of slowdowns or lags.
Other
- We've also added a citation file that you can use if you use Cosmos or Cosmograph.
Release v1.3
Release 1.3 of Cosmos implements a bunch of new features making your work with graphs way more comfortable. Our personal highlight is the trackNodePositionsBy
methods allowing you to continuously get coordinates for chosen nodes and render labels for them.
We deliberately decided not to add labels rendering functionality to Cosmos itself to keep the library tiny. Instead we've created a separate package @interacta/css-labels
that you can use along with Cosmos to add labels to your graph. Check out this CodeSanbox example for copy-pastable sample code.
What's new:
- π€ New API methods
getNodeRadiusByIndex
,getNodeRadiusById
,spaceToScreenPosition
,spaceToScreenRadius
,trackNodePositionsByIds
,trackNodePositionsByIndices
andgetTrackedNodePositionsMap
; - π± Random seed. You can now provide
randomSeed
in the config. It allows you to control the randomness of the layout across different simulation runs. This feature was implemented thanks to @jorrit-hdrn's feedback in issue #19; - π±οΈ Mouse events. You can now add callbacks to
onMouseMove
,onNodeMouseOver
andonNodeMouseOut
events in the config; - βͺ Highlight nodes with a ring when hovered or clicked. Config properties
renderHighlightedNodeRing
allow you to turn on/off highlighting andhighlightedNodeRingColor
allow you to set the color of the ring #24; - π Define scale when zooming to a node programmatically. New arguments
scale
andcanZoomOut
are available in thezoomToNodeById
andzoomToNodeByIndex
methods; - π¨βπ» Renamed Types:
InputNode
toCosmosInputNode
andInputLink
toCosmosInputLink
(old naming will also be available till version 2.0 to preserve compatibility).