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Configuration
Devin Spikowski edited this page Jul 21, 2022
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Set in your system's environment variables, or with .env
A variable named token should contain your Discord bot's authentication token, found here.
discord-config.json
Changes to this file do not require running build again
{
"url": "http://pixelatomy.com/dzone",
"infoCommand": "!d-zone",
"servers": [
{
"id": "1234567891234567",
"default": true,
"ignoreChannels": ["members-Only","testing"]
}
]
}-
serversarray, required - An array of server objects to make accessible to D-Zone. Your bot must already be in these servers. -
urlstring, optional - The site URL where the simulation can be viewed. This is where you will uploaded the web files. -
infoCommandstring, optional - The bot will respond to this command with the site URL specified inurlabove. The server ID parameter will automatically be appended to the URL.
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idstring, required - The snowflake ID of the server. This can be found in Discord under Server Settings > Widget -
defaultboolean, required once - This property must exist and equaltruefor exactly one server in yourserversarray. It determines which server comes up by default for a new visitor. -
hideOfflineboolean - Set this totrueto hide offline users from the server. Users who go offline or come online while viewing the simulation will disappear or reappear as needed. Recommended for larger servers. -
passwordstring, optional - Adding this property will prompt the user for a password when connecting -
ignoreChannelsarray, optional - Ignore messages in these channels. You can use channel IDs or names. Can not be used together withlistenChannels -
listenChannelsarray, optional - Listen to messages only in these channels. You can use channel IDs or names. Can not be used together withignoreChannels -
ignoreUsersarray, optional - Ignore messages from these users, and do not include them in the simulation. User IDs must be used. -
aliasstring, optional - Change the name of your server as it appears in D-Zone
socket-config.json
Changes to this file require running build again and re-uploading bundle.js
{
"address": "192.168.0.1",
"port": "3000"
}-
addressstring, required - The IP of the server or computer that is runningnpm start. This must be an external IP if your D-Zone is to be viewed by the rest of the internet, or any computer outside of the server's local network -
portstring, required - The port number for the websocket to run on. This port must not be in use by any other application, and must be accessible from outside traffic (check port-forwarding on your router). It is recommended that you use a number above 3000 to avoid reserved ports.
misc-config.json
Changes to this file require running build again and re-uploading bundle.js
The existence of this file and all properties within is optional
{
"textbox": {
"maxWidth": 96,
"linesPerPage": 4,
"scrollSpeeds": [
[0, 3],
[75, 2],
[150, 1]
],
"pageDelay": 5,
"finalDelay": 30,
"openTime": 10,
"closeTime": 8,
"bgColor": "rgba(0, 0, 0, 0.7)"
}
}-
textboxobject - Parameters related to chat message text boxes-
maxWidthinteger - Maximum width (in pixels) of text boxes. Do not set this below16 -
linesPerPageinteger - Maximum number of lines on each page of text before the box is cleared and the next page continues -
scrollSpeedsarray - Contains integer 2-tuples ([0,3]) indicating scroll speed for a minimum message length. The speed is measured in number of ticks per character (1 tick is 1/60th of a second), so a higher number means slower speed. Do not use decimals or0. For example,[0,3]means for any message greater or equal to length0(which is every message), use tick speed3. Adding[50,2]to the list means that if the message is50or more characters, tick speed2will be used instead. -
pageDelayinteger - Multiplier for scroll speed when the end of a page is reached. For example, if a message is scrolling at speed2and thepageDelayis5, there will be a10tick pause at the end of each page, except for the last page. -
finalDelayinteger - Multiplier for scroll speed when the end of the message is reached. This works the same aspageDelayexcept only occurs after the last of the message has appeared. -
openTimeinteger - Duration of the text box opening animation in ticks (1 tick is 1/60th of a second) -
closeTimeinteger - Duration of the text box closing animation in ticks -
bgColorrgba string - Background color of the text box. This must be anrgbastring in the format ofrgba(255, 255, 255, 1), which represents Red, Green, Blue, and Opacity. Opacity can be decimal value from 0-1.
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