This project houses the development files for a space‑faring role‑playing game focused on managing a multi‑generation starship crew. The codebase is centered on Godot 4 (.NET), which is the default engine used for gameplay and testing. Unity remains optional and is primarily used for exporting glTF assets.
For details on how the MCP (Model Context Protocol) servers integrate with the game, see README-MCP-Integration.md. Additional design notes and technical references are located in the Documentation directory.
Install dependencies and run tests:
npm ci
npm run lint
npm testStart all MCP servers with Godot:
./run-all-mcp-servers.ps1 -Engine godotExport glTF assets from Unity or Blender:
./export-assets.ps1For Unix systems use ./export-assets.sh instead.
Export USD assets for O3DE:
./export-to-usd.ps1For Unix systems use ./export-to-usd.sh.