Tags: daryoush12/Mirror
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fix: do not accumulate changes if there are no observers fixes Mirror… …Networking#963 (MirrorNetworking#964) * fix: do not accumulate changes if there are no observers MirrorNetworking#963 * Update NetworkIdentity.cs
fix: maintain Unity's copyright notice (MirrorNetworking#961)
perf: Recycle argument writer to avoid allocations (MirrorNetworking#945 ) * Recycle argument writer * Get a pooled networkwriter for argumens * Use pool, not static variable * Use explicit type * Remove blank space * Recycle writer in the weaver where it is allocated
perf: remove allocations during syncvar sync (MirrorNetworking#946)
fix: properly stop client and server in OnApplicationQuit so that cli… …ents still get a chance to send then 'quit' packet instead of just timing out. Also fixes a bug where OnStopServer/OnStopClient were not called when stopping the Editor. (MirrorNetworking#936)
perf: use 0 for null strings (MirrorNetworking#926) * Use 0 for null strings * Fix test * No need for special case for "" * No need for special case for "" * Update Assets/Mirror/Runtime/NetworkReader.cs Co-Authored-By: Paul Pacheco <[email protected]>
perf: Use 0 for null byte arrays (MirrorNetworking#925) * Use 0 for null byte arrays * Update Assets/Mirror/Runtime/NetworkWriter.cs Co-Authored-By: Paul Pacheco <[email protected]> * Update comments * Update Assets/Mirror/Runtime/NetworkReader.cs Co-Authored-By: Paul Pacheco <[email protected]> * Update Assets/Mirror/Runtime/NetworkReader.cs Co-Authored-By: Paul Pacheco <[email protected]>
feat: network writer pool to avoid expensive allocations (MirrorNetwo… …rking#928)
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