| Travis CI | |
| Codacy | |
| Codecov | |
| Frameworks | |
| Languages | |
| Platform | |
| Licence |
-
Shake to hide or show the black bubble. (support both device and simulator)
-
Long press the black bubble to show
UIDebuggingInformationOverlay. (Apple's Private API, support iOS 10/11/12) -
Application memory usage and FPS.
-
List all
print()andNSLog()messages which have been written by developer in Xcode. (optional) -
List of all the network requests sent by the application. (optional)
-
List crash errors. (optional)
-
Share network details via email or copy to clipboard when you are in the Network Details page.
-
Copy logs. (long press the text, then select all or select copy)
-
Search logs by keyword.
-
List application and device informations, including: version, build, bundle name, bundle id, screen resolution, device, iOS version
-
List all sandbox folders and files, supporting to preview and edit.
-
List HTML logs, including
console.log(),console.debug(),console.warn(),console.error(),console. info(). (support bothWKWebViewandUIWebView). (optional) -
Support
JSONand Google'sProtocol buffers
platform :ios, '8.0'
use_frameworks!
target 'YourTargetName' do
pod 'CocoaDebug', :configurations => ['Debug']
endgithub "CocoaDebug/CocoaDebug"
WARNING: Don't submit
.ipato AppStore which has been linked with theCocoaDebug.framework. This Integration Guide outline a way to use build configurations to isolate linking the framework toDebugbuilds only.
//Step 1. (AppDelegate.swift)
#if DEBUG
import CocoaDebug
#endif
//Step 2. (AppDelegate.swift)
#if DEBUG
CocoaDebug.enable()
#endif
//Step 3. (AppDelegate.swift)
public func print<T>(file: String = #file, function: String = #function, line: Int = #line, _ message: T, color: UIColor = .white) {
#if DEBUG
swiftLog(file, function, line, message, color, false)
#endif
}
//Step 1. (AppDelegate.m)
#ifdef DEBUG
@import CocoaDebug;
#endif
//Step 2. (AppDelegate.m)
#ifdef DEBUG
[CocoaDebug enable];
#endif
//Step 3. (PrefixHeader.pch)
#ifdef DEBUG
#import "_ObjcLog.h"
//#import <CocoaDebug/_ObjcLog.h> //if use framework
#endif
//Step 4. (PrefixHeader.pch)
#ifdef DEBUG
#define NSLog(fmt, ...) [_ObjcLog logWithFile:__FILE__ function:__FUNCTION__ line:__LINE__ color:[UIColor whiteColor] unicodeToChinese:NO message:(fmt), ##__VA_ARGS__]
#else
#define NSLog(fmt, ...) nil
#endif
Please check
Example_Swift.xcodeprojandExample_Objc.xcodeprojfor more advanced usage.
NOTE: Be careful with
Other Swift Flags&Preprocessor Macroswhen using Swift & Objective-C in one project. You can refer to here.
When you initialize CocoaDebug, you can customize the following parameter values before CocoaDebug.enable().
-
serverURL- If the crawled URLs contain server URL ,set these URLs bold font to be marked. not mark when this value is nil. default value is nil. -
ignoredURLs- Set the URLs which should not crawled, ignoring case, crawl all URLs when the value is nil. default value is nil. -
onlyURLs- Set the URLs which are only crawled, ignoring case, crawl all URLs when the value is nil. default value is nil. -
tabBarControllers- Set controllers to be added as child controllers of UITabBarController. default value is nil. -
logMaxCount- The maximum count of logs which CocoaDebug display. default value is 1000. -
emailToRecipients- Set the initial recipients to include in the email’s “To” field when share via email. default value is nil. -
emailCcRecipients- Set the initial recipients to include in the email’s “Cc” field when share via email. default value is nil. -
mainColor- Set the main color with hexadecimal format. default value is #42d459.
Special thanks to remirobert.
CocoaDebug is released under the MIT license.