Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View disini's full-sized avatar

Block or report disini

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

9 stars written in ShaderLab
Clear filter

A feature rich toon shader for unity and VR Chat

ShaderLab 1,568 203 Updated Jan 29, 2026

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,334 138 Updated Sep 16, 2022

A stylized water shader (and material presets) for Unity.

ShaderLab 1,041 100 Updated Mar 17, 2021

A introduction into creating shaders for Unity

ShaderLab 494 56 Updated Apr 26, 2022

Unity material and shader for applying clipped, dithered transparency

ShaderLab 324 28 Updated Jan 3, 2021

Examples of using Depth API for real-time, dynamic occlusions

ShaderLab 279 42 Updated Jan 8, 2026

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 183 25 Updated Feb 15, 2026

Application SpaceWarp showcase demonstrating how developers can generate only every other frame for their application, effectively allowing them to render at half framerate. This gives developers m…

ShaderLab 71 23 Updated Jan 9, 2026