RAF loop with an adaptive fps and performance ratio calculated from either a sample count or a sample duration. Typically used when doing intensive graphics computation in canvas.
npm install raf-perfimport RafPerf from "raf-perf";
import createCanvasContext from "canvas-context";
const { context, canvas } = createCanvasContext("2d", {
width: window.innerWidth,
height: window.innerHeight,
offscreen: true,
});
document.body.appendChild(canvas);
const engine = new RafPerf();
const offTick = engine.on("tick", (dt) => {
// Clear
context.clearRect(0, 0, canvas.width, canvas.height);
// Draw
// ...
});
const offPerf = engine.on("perf", (ratio) => {
if (!ratio) return;
console.log(`Performance ratio: ${ratio}`);
if (ratio < 0.9) {
console.log("Too many draws");
} else if (ratio >= 0.9 && rectCount < maxRectCount) {
console.log("Draw more");
}
});
engine.start();
const destroy = () => {
if (engine.isRunning) engine.stop();
offTick();
offPerf();
};- "perf"
Event triggered when performance ratio (
this.frameDuration / averageDeltaTime) is updated. Understand a ratio of the fps, for instance for a fps value of 24,ratio < 0.5means that the averagedfps < 12and you should probably do something about it.- "tick"
Event triggered on tick, throttled by
options.fps.
- Options :
object - OptionsPerformances :
object
Kind: global class
- RafPerf
- new RafPerf([options])
- .TickEvent :
string - .PerfEvent :
string - .start()
- .tick()
- .stop()
- .on(type, cb) ⇒
function
Creates an instance of RafPerf.
| Param | Type | Default | Description |
|---|---|---|---|
| [options] | Options |
{} |
samplesCount and sampleDuration are used concurrently. Set sampleDuration to a falsy value if you only want to sample performances from a number of frames. |
Kind: instance property of RafPerf
Kind: instance property of RafPerf
Run the requestAnimationFrame loop and start checking performances if options.performances.enabled is true.
Kind: instance method of RafPerf
The frame loop callback.
Kind: instance method of RafPerf
Emits: RafPerf.event:PerfEvent, RafPerf.event:TickEvent
Run cancelAnimationFrame if necessary and reset the engine.
Kind: instance method of RafPerf
Add "perf" and "tick" listeners.
Kind: instance method of RafPerf
Returns: function - Call the return value to unsubscribe.
| Param | Type |
|---|---|
| type | string |
| cb | function |
Event triggered when performance ratio (this.frameDuration / averageDeltaTime) is updated. Understand a ratio of the fps, for instance for a fps value of 24, ratio < 0.5 means that the averaged fps < 12 and you should probably do something about it.
Event triggered on tick, throttled by options.fps.
Kind: global typedef Properties
| Name | Type | Default | Description |
|---|---|---|---|
| [fps] | number |
60 |
Throttle fps. |
| [performances] | OptionsPerformances |
{ enabled: true, samplesCount: 200, sampleDuration: 4000 } |
Performances metrics. |
Kind: global typedef Properties
| Name | Type | Default | Description |
|---|---|---|---|
| [enabled] | boolean |
true |
Evaluate performances. |
| [samplesCount] | number |
200 |
Number of samples to evaluate performances. |
| [sampleDuration] | number |
4000 |
Duration of sample to evaluate performances. |
MIT. See license file.