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Version 1.1.0
Set VersionPrefix to 1.0.0
Support .NET Standard.
Fix double-calculation in ColoumbForce. Turns out as a nice optimisat… …ion, though requires recalibrating physical constants.
Replace PointMass.Damping with ViscousForce.
Move Spring to the Forces folder.
Use multiplication instead of Math.Pow(_, 2).
Test and fix bug in computation of rectangle corners.
Add unit tests and fix bug in Rectangle2f.TryIntersect.