Thanks to visit codestin.com
Credit goes to github.com

Skip to content
View dsubias's full-sized avatar
😁
Focusing
😁
Focusing

Block or report dsubias

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Artist-Inator: Text-based, Gloss-aware Non-photorealistic Stylization [Computer Graphics Forum, Eurographics Symposium on Rendering 2025]

Python 7 2 Updated Jul 3, 2025

STGAN-based framework for material appearance editing.

Python 8 2 Updated Oct 30, 2024

VILTRUM: Varied Integration Layouts for arbiTRary integrals in a Unified Manner - A C++17 header-only library that provides a set of numerical integration routines

C++ 16 4 Updated Sep 28, 2025

Personal site for introduction and portfolio purposes

CSS 1 Updated Oct 29, 2025

My code for the final course assignment within the Computer Vision subject at MRGCV (Master's in Robotics, Graphics and Computer Vision), taught at Universidad de Zaragoza (Spain) during the 2023-2…

Python 2 Updated Sep 18, 2024

Python code for the project and some use examples, as well as documentation.

Jupyter Notebook 1 Updated Oct 3, 2024

fast layer decomposition and updating

JavaScript 47 6 Updated Oct 7, 2023

Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient

Python 59 9 Updated Sep 15, 2025

AViSal360: Audiovisual Saliency Prediction for 360º Video

Python 12 2 Updated Jan 17, 2025

(Your)-Transient Auxiliary Library - Toolkit for simulation and analysis of time-resolved light transport captures - pip install y-tal

Python 28 9 Updated Mar 25, 2025

Predicting Perceived Gloss: Do Weak Labels Suffice? [Computer Graphics Forum, Eurographics 2024]

Python 7 2 Updated May 21, 2024

Real time spectral renderer based on the spectral uplifting technique for RGB textures, using OpenGL 4.5. This project was part of my Master's Thesis "Techniques for real-time spectral rendering"

C++ 2 Updated Apr 29, 2025

SST-Sal: A spherical spatio-temporal approach for saliency prediction in 360º videos

Python 14 1 Updated Aug 31, 2023

Algoritmo de Path Tracer implementado para la asignatura de Informática Gráfica. Matricula de Honor.

C++ 1 Updated May 15, 2021

Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)

Python 4,551 400 Updated Apr 14, 2024

Coherent Line Drawing implementation in Go.

Go 55 6 Updated Apr 13, 2021

Forked for experiments and visualization

Shell 1 Updated Aug 2, 2023

The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.

Jupyter Notebook 52,288 6,122 Updated Sep 18, 2024
HTML 1 Updated Oct 8, 2025

Code for "Non-line-of-sight transient rendering" - Transient path tracing and non-line-of-sight capture simulation for Mitsuba 2

C++ 26 6 Updated Apr 22, 2024

Instant neural graphics primitives: lightning fast NeRF and more

Cuda 17,014 2,015 Updated Oct 8, 2025

Codes for data processing and data evaluation for my Master's Thesis, Curfew compliance

Mathematica 1 Updated Jul 19, 2022

A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.

Python 5,935 1,123 Updated Jul 25, 2024

Prácticas de Algoritmia para Problemas Difíciles. Curso 2020-2021

C++ 1 1 Updated May 13, 2021

Prácticas de Informática Gráfica - Photon Mapper

C 1 1 Updated May 15, 2021