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Starred repositories
Self-hosted game stream host for Moonlight.
A feature-rich command-line audio/video downloader
Free to use scripts to accelerate your development of Horizon Worlds
Tween library for Meta Spark Studio (Spark AR).
App Group lets you organize, customize, and launch your apps.
Figma UI Image. Brings Figma Design to Unity as a UI Image.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming
A unity cloud shader, using vertex colors and tessellation for a simple stylized look.
A stylized water shader (and material presets) for Unity.
A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.
[Unity Tool] Lowpoly terrains with spawners
This repository will assist you in optimizing a mobile game in unity.
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
Core ScriptableObject architecture for building Unity games (Android & iOS)
Cross-engine tool for lossless compression of sprites with identical regions
A feature rich toon shader for unity and VR Chat
Game Mobile Foundation (Android + iOS) Using Unity3D. Simple, Fast and no GC
Build Unity projects for different platforms
A powerful automation tool for quickly and easily generating builds with Unity.
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
Open-source visual tween player that's part of the Juce Unity tools framework.
A tool for defining and executing audio behaviors in Unity in a node based editor
Render a voxel model in Unity by raymarching a 3D texture
A C++ implementation of the fast voxel traversal algorithm.