A collection of line-drawing algorithms for use in graphics and video games.
Currently implemented:
Bresenham- An implementation of Bresenham's line algorithm.Bresenham3d- A 3-Dimensional implementation of bresenham.BresenhamCircle- Bresenham's circle algorithm.Midpoint- The mid-point line algorithm.WalkGridandSupercover- implemented from this article by Red Blob Games.WalkVoxels- A similar 3-Dimensional algorithm that only takes orthogonal steps.XiaolinWu- Xiaolin Wu's line algorithm.