Thanks to visit codestin.com
Credit goes to github.com

Skip to content
/ gofbp Public
forked from jpaulm/gofbp

This repo is an FBP implementation written in Go that follows pretty closely the logic of JavaFBP and C#FBP, taking advantage of Go's "goroutines"

Notifications You must be signed in to change notification settings

ekmixon/gofbp

 
 

Repository files navigation

gofbp

This repo holds the beginning of an FBP implementation in Go

There may well be further internal changes, but I am hoping that the "external" APIs (network and component definitions) are now firm.

General

General web site for "classical" FBP:

In computer programming, flow-based programming (FBP) is a programming paradigm that defines applications as networks of "black box" processes, which exchange data across predefined connections by message passing, where the connections are specified externally to the processes. These black box processes can be reconnected endlessly to form different applications without having to be changed internally. FBP is thus naturally component-oriented.

FBP is a particular form of dataflow programming based on bounded buffers, information packets with defined lifetimes, named ports, and separate definition of connections.

GoFBP Network Definition Syntax and Component API:

Features (these are common to all FBP implementations on GitHub/jpaulm):

  • delayed start of goroutines (FBP processes), unless MustRun attribute is specified or the process has no non-IIP inputs (same as JavaFBP delayed start feature)
  • the reason for MustRun is that components are not triggered if there is no data incoming on their non-IIP input ports (apart from closing down downstream processes as appropriate); some components however need to execute in spite of this, e.g. components\io\writefile.go (which must clear the output file), and counter-type components.
  • optional output ports - see components\testrtn\writetoconsole.go
  • "subnets"- these are FBP networks where some of the connections are "sticky" - they can therefore act as (semi-) black box components
  • "automatic" in- and out-ports - notation is port name = "*"
  • GoFBP (and the other FBP implementations on https://github.com/jpaulm distingish between "invocation" and "activation" of processes: a process is invoked once, but may be activated multiple times (if it does a return before all its input ports have been drained)

Tracing

An XML file has been provided in the root, called params.xml. So far there is only one parameter:

<?xml version="1.0"?>
<tracing>true|false</tracing>
<tracelocks>true|false</tracelocks>

Test Cases

The following test cases are now working - thanks to Egon Elbre for all his help!

  • 2 Senders, one Receiver - merging first come, first served

  • 2 Senders, with outputs concatenated using ConcatStr

  • stream of IPs being distributed among several Receivers using RoundRobinSender

  • file being written to console

  • file being copied

  • file records being selected

  • test subnet (SubIn and SubOut)

  • force deadlock (separate test file) - this is designed to crash, and in fact will give a message if it does not crash!

To run them, position to your GitHub\gofbp directory, and do any of the following:

  • go test -run Merge -count=1
  • go test -run Concat -count=1
  • go test -run RRDist -count=1
  • go test -run CopyFile -count=1
  • go test -run DoSelect1 -count=1
  • go test -run DoSelect2 -count=1 (with REJ not connected)
  • go test -run WriteToConsUsingNL -count=1 (note the activated/deactivated messages)
  • go test -run ForceDeadlock -count=1
  • go test -run InfQueueAsMain -count=1 (note the "automatic" ports between WriteFile and ReadFile)
  • go test -run Subnet -count=1

Note: ForceDeadlock is constructed differently so that it can "crash" without disrupting the flow of tests: the network definition has to be compiled "on the fly", so it is actually in testdata, while the test itself contains the code to compile and run the test.

You will occasionally see a message like TempDir RemoveAll cleanup: remove ...\deadlock.exe: Access is denied. - this is thought to be due to whatver AntiVirus software you are running. I believe it can be ignored.

  • go test -count=1 runs them all, including ForceDeadlock

Deadlocks

FBP deadlocks are well understood, and are handled well by other FBP implementations on https://github.com/jpaulm . They also seem to be well detected by the Go scheduler - unfortunately, they are not so easy to troubleshoot, as Go deadlock detection is not "FBP-aware", and occurs before the GoFBP scheduler can analyze the process states to determine where the problem is occurring. This has been raised as an issue - #28 .

As of release v2.2.1, a stand-alone program has been added, analyze_deadlock.go, which can be used to analyze the Go stack trace. Its .exe file can be found in the project bin directory. To analyze the deadlock, send the go test output to logfile, i.e. go test -run ForceDeadlock -count=1 > logfile, then execute bin\analyze_deadlock.exe. The output should be something like the following (based on running go test -run ForceDeadlock -count=1):

Sender Goroutine no.: 19
Counter Goroutine no.: 20
Concat Goroutine no.: 21
Process: Sender, Status: Send
Process: Counter, Status: Send
Process: Concat, Status: Receive

Now look at the list of goroutines involved, and add the component names to your diagram, together with the "state". Typically the deadlock will be "between" the goroutines waiting to Send and those waiting to Receive.

In MS-DOS, you can do the above all on one line, as follows:

go test -run ForceDeadlock -count=1 > logfile & bin\analyze_deadlock.exe

(Not sure if you can do this with PowerShell...?)

Components

The following components are available:

"testrtn" folder:

  • concatstr.go
  • discard.go
  • kick.go
  • receiver.go
  • roundrobinsender.go
  • selector.go
  • sender.go
  • writetoconsole.go
  • writetoconsNL.go (same, but written as a non-looper)

"subnets" folder:

  • subnet1.go (this is a subnet, i.e. a "network" with "sticky" connections - this can be treated as a component)

"io" folder:

  • readfile.go
  • writefile.go

To dos

  • More and better documentation
  • Convert panics to more standard Go error handling
  • Way too much logging - have to make that optional - issue raised for this... - done!
  • Add subnet handling - done!
  • Generate GoFBP networks from DrawFBP - https://github.com/jpaulm/drawfbp
  • Add Load Balancing component
  • Add sample code showing use of substreams
  • "Automatic" ports - done!
  • Add Lua interface - see https://jpaulm.github.io/fbp/thlua.html

About

This repo is an FBP implementation written in Go that follows pretty closely the logic of JavaFBP and C#FBP, taking advantage of Go's "goroutines"

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Go 100.0%