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BGFX Odin Bindings

Odin language bindings for bgfx, a cross-platform rendering library.

Note: These bindings are currently in development and may be incomplete. Contributions are welcome!

Current limitations:

  • Some functions may be incomplete
  • Dynamic and debug libraries and all Mac libraries are not provided yet
  • Constants still need to be converted to bitsets
  • and probably more...

Examples

The examples will be organized from simplest to most complex to help you get started. All examples currently use GLFW as the windowing system.

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Odin bindings for bgfx

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