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v7.1.3

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fix: Telepathy works on .net core again

v7.1.2

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fix: Decouple ChatWindow from player (MirrorNetworking#1429)

v7.1.1

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fix: StopHost with offline scene calls scene change twice (MirrorNetw…

…orking#1409)

* Separate StopHostClient

* Added comments

* move comment

* add comment

* Changed to loadingSceneAsync check

* Update Assets/Mirror/Runtime/NetworkManager.cs

Co-authored-by: vis2k <[email protected]>

v7.1.0

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feat: NetworkAnimator warns if you use it incorrectly (MirrorNetworki…

…ng#1424)

* Added warnings to NetworkAnimator

* Updated ChangeLog

* pauls suggestions

v7.0.0

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fix: syntax error in release job

v6.7.8

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fix: MirrorNetworking#723 - NetworkTransform teleport works properly now

v6.7.7

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fix MirrorNetworking#923: move NetworkManager.OnApplicationQuit Trans…

…port Shutdown code into Transport.OnApplicationQuit. Fixes a potential bug where the Transport wouldn't be shut down if someone doesn't use the NetworkManager.

v6.7.6

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Merge pull request MirrorNetworking#1389 from paulpach/privatevislist

fix: it is not safe to modify this outside this class

v6.7.5

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fix: move NetworkStreamExtension in a namespace

v6.7.4

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fix: null reference exception