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v0.5.1: Merge pull request #277 from forkserf/unstable

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@tlongstretch tlongstretch released this 18 Jan 02:56
· 123 commits to stable since this release
d1d1cbf
  • fixed AI new AI pathfinder creating excess roads as time passed
  • AI will now make desperate attacks for resources that it does not posses if it can no longer expand by building knight huts
  • fixed zoom centering being off after a window resize
  • added Amiga-style spinning star panel animation (optional)
  • AI will build Stone Mines if no above-ground stone in the area
  • slightly lowered contrast for tops of winter trees w/ FourSeasons
  • fixed an uncommon crash bug when a Flag is destroyed while AI is plotting a road to it
  • AI will now only consider passthru road-plotting solutions for important high-traffic buildings, not low volume ones