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Applicazione ambiente VR per il progetto di tesi "Sense of Agency and ERP correlates on delayed VR"
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
A categorized collection of awesome Unity open source on GitHub (800+)
Provides an efficient allocation free async/await integration for Unity.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Microsoft Rocketbox is now available with MIT license! The library of 115 rigged avatars offers flexibility, enabling the easy use of animations across characters and the mixing and matching of tex…
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Bringing Characters to Life with Computer Brains in Unity
High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.
A library of various utilities and tools for Unity (alpha)
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Fast, robust, powerful and extendible .NET serializer built for Unity
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
An example of how to use the Tilia packages to create great content with VRTK v4.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
📚 Library of all kind of scripts, snippets & shaders for Unity
A curated list of awesome Unity assets, resources, and more.
I translated (most of) Derek Banas Video Tutorial Series on Design Patterns to C# in Unity and this is an Example Project only to show, learn and test the different Patterns
A maintained collection of useful & free unity scripts / library's / plugins and extensions
A container for all sorts of handy shaders.