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UE4-RnD

This projects includes most of the things you can find on http://www.youtube.com/CAPTNCAPS as a Tutorial.

Using this Repo

Windows

Right Click the .uproject file and select "Generate Project Files"
Loading the project with UE4 should now automatically compile the Project

Linux

Go to your UnrealEngine folder and run:
$ mono Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="/path/to/project/folder/RnD.uproject" -game -engine
Exchange -projectfiles with whatever files you need. ( -makefile -cmakefile -kdevelopfile -qmakefile -codelitefile), can use multiple.

Now go into the folder of this repo and run:
$ make RnDEditor
You should now be able to open the project with Unreal Engine
If you are not, also run:
$ make RnD

Adding needed content

Start the project, go to the root folder (content) and click
Add New -> Feature or Content Pack -> Content Packs -> Starter Content
You will also need to add the UE4 Mannequin, or exchange it for the Blue standard guy that comes with UE4.

TABLE OF CONTENTS

  • Compass
  • Lock Picking à la Fallout
  • Minimap
  • Random Generated World (RGW folder)
  • Targeting System (Ponies folder)
  • Camera Switching (Ponies folder)
  • Character Switching (Ponies folder)
  • Dialog System
  • Game Saving (WIP)
  • Magazine Based Weapon System (WIP)

also included: a dev hub map displaying most of that and a default player (input seems broken atm, investigating)

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Contains most files for tutorials you can find on my youtube channel

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  • CMake 97.1%
  • C++ 1.5%
  • Makefile 1.3%
  • Other 0.1%