Add raw framebuffer support, tested with NXP IMX6 board #111
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Added support for platform with raw framebuffer systems ( without X and without Wayland).
the only unresolved issue is the inclusion of the platform specific header file
EGL/eglvivante.hinsrc/native-state-fb.cpp. I'm forced to include this instead of the more genericEGL/egl.hbecause the fileEGL/eglplatform.hincluded in this repo takes precedence over the platform specific one included with the board SDK which is customized to includeeglvivante.hwhenEGL_API_FBis defined.Thank you for this very useful tool.