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Core Native WII

This project is a basic micro-gameengine to run lua in the Nintendo WII and GameCube (comming soon), which can be expanded to a custom engine, such as Gly Engine or Love2d.

⚠️ Attention
Wiimotes are not working! I'm not sure why—although the code appears to be correct, there's likely some missing configuration or refinement needed in the CMakeLists.txt file to ensure proper connection.

Building: Pong Example with Gly Engine

cmake -Bbuild -H. -DGAME=@pong
make -C build

Building: Pong Example with Love2D

cmake -Bbuild -H. -DGAME=@love:pong -DENGINE=@love
make -C build

Building: Your Own Game with a Self-Made Engine

cmake -Bbuild -H. -DGAME=path/game.lua -DENGINE=path/engine.lua
make -C build

🐳 use devkitpro/devkitppc docker image if you do not have devkitpro installed.

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create your own game-engine with just lua for nintendo wii

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