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v86.16.2

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remove TODO

v86.16.1

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adjust defaults

v86.16.0

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feat(NetworkClient): Add RegisterHandler with ChannelId (MirrorNetwor…

…king#3728)

- Same as NetworkServer...allows NetworkMessage handlers to have a channelId param

This is NetworkServer's version:
```cs
public static void RegisterHandler<T>(Action<NetworkConnectionToClient, T, int> handler, bool requireAuthentication = true)
    where T : struct, NetworkMessage
{
    ushort msgType = NetworkMessageId<T>.Id;
    if (handlers.ContainsKey(msgType))
    {
        Debug.LogWarning($"NetworkServer.RegisterHandler replacing handler for {typeof(T).FullName}, id={msgType}. If replacement is intentional, use ReplaceHandler instead to avoid this warning.");
    }

    // register Id <> Type in lookup for debugging.
    NetworkMessages.Lookup[msgType] = typeof(T);

    handlers[msgType] = NetworkMessages.WrapHandler(handler, requireAuthentication, exceptionsDisconnect);
}
```

v86.15.12

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fix(Multiplexer): Avoid KeyNotFoundException in OriginalId (MirrorNet…

…working#3723)

Fixes: MirrorNetworking#3719

v86.15.11

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fix(NetworkServer): RemovePlayerForConnection use NetworkConnectionTo…

…Client

- This has to be an oversight - all callers are passing NetworkConnectionToClient

v86.15.10

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fix(KCP): KcpClient RawSend may throw ConnectionRefused SocketExcepti…

…on when OnDisconnected calls SendDisconnect(), which is fine

v86.15.9

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fix(Prediction): InsertCorrection would produce NaN multipliers, spre…

…ading through prediction code

v86.15.8

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perf: PredictedRigidbody ghost visibility update now only runs every …

…200ms

v86.15.7

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fix(InterestManagement): calling OnEnable multiple times doesn't show…

… an error anymore

v86.15.6

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perf(NetworkAnimator): ClientRpc includeOwner False (MirrorNetworking…

…#3716)

No need to send the Trigger message back to the owner since we already called animator.SetTrigger
- RpcOnAnimationTriggerClientMessage
- RpcOnAnimationResetTriggerClientMessage